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My battle mod

by maha_fish

My battle mod is a Forge mod that lets players assign mobs to teams, command them with wands, and set them against rival teams.

ForgeClient and serverAll rights reserved1.20.1

What it does

Players right-click a mob to create a team, name it, and assign it a mod ID, then use the team's wands to move, track, and manage its members. Sneaking and right-clicking disbands a team, and right-clicking air cycles between the wand modes. Mobs that already exist join a newly created team automatically, and newly spawned mobs from that team join it too.

Mobs from different teams turn hostile toward one another within a configurable range limit, and the team leader receives a glowing effect while the team is active. Three items make up the core toolset, and the mod works with Forge mods' mobs. In-game messages can be translated through language files, and English and Chinese are included. Creative-mode players find the items under the Tools and Utilities tab, and the wiki describes the example give commands for each wand.

The mod is for multiplayer servers and single-player worlds where players want to organize armies of mobs into alliances, which needs both the server and every player to run it. The current file is 7.0.0 for 1.20.1 and dates from 2026-09-27, while the first release came out on 2026-04-25.

Key features

  1. Team creation

    Right-clicking a mob creates a team and assigns it a name and a mod ID.

  2. Mode-switching wand

    Right-clicking air cycles the wand between its modes for moving, tracking and managing team members.

  3. Hostile rival teams

    Mobs from different teams become hostile toward each other inside a configurable range limit.

  4. Leader glow

    The leader of an active team receives a glowing effect so it can be spotted in a crowd.

Compatibility

Latest build for each game version and loader.

1.20.17.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Organizing an army

Players group existing and newly spawned mobs into one team that follows the wand commands.

Staged battles

Rival teams fight each other automatically once they meet within the range limit.

Who it’s for: Players who want to command groups of mobs in battle, and server owners who run mob-focused gameplay on Forge for 1.20.1.

How it compares

Full comparison

Alliance Netherite Monstrosity is a Forge mod for 1.20.1 that runs on client and server and is released under the MIT License, so it is open source. GloveCraft is also a Forge mod for 1.20.1 on client and server, but it is not open source and is covered by All rights reserved. My battle mod is likewise not open source under All rights reserved, so the choice between them comes down to the mechanics each one adds.

ModLoadersGame versionsEnvironmentUpdated
My battle modForge1.20.1Client and server2026-09-27
Alliance Netherite MonstrosityForge1.20.1Client and server2026-07-15
GloveCraftForge1.20.1Client and server2025-02-25

Questions

Does My battle mod need to be installed on the server?

Yes. Every player and the server need a copy of the mod.

Which game versions does My battle mod support?

Files are published for Forge on 1.20.1 only.

How do players disband a team?

Sneaking and right-clicking the team's mob disbands the team.

In the catalog

My battle mod is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 34,764 mods support Minecraft 1.20.1.

More from maha_fish

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What the author says

My Battle Mod adds three simple yet powerful items to Minecraft 1.20.1 (Forge). No dependencies – works with any Forge mod's mobs. All in-game messages are fully translatable via language files (English and Chinese included).
maha_fish, on the Modrinth page

Official listing

Owner
maha_fish
Published
2026-04-25
Updated on Modrinth
2026-09-27
Facts verified
2026-10-15

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