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More MobGriefing Options

by GeheimagentNr1

With More MobGriefing Options, a server owner can set the MobGriefing behavior of each entity type separately instead of using the single vanilla gamerule for every mob.

ForgeNeoForgeClient and serverAll rights reserved1.17.1 – 26.3

What it does

The mod adds a per-entity MobGriefing configuration. Each entity can be marked as allowed or disabled to grief, with values set to true, false or default. The vanilla MobGriefing gamerule remains the fallback for any entity left at default, so the server keeps its usual behavior everywhere else.

Because the settings are applied on the server, the mod is meant for multiplayer worlds, where a server owner may want, for example, creepers to break blocks but endermen to leave them alone. Players who join a server running the mod do not need to change anything in their own game beyond the mod itself.

The mod is published for Forge and NeoForge. Files exist for 1.17.1 – 26.3 across 25 release versions, with the latest Forge file for 1.20.1 and the latest NeoForge file for 26.3. It is released under All rights reserved and is not open source, though its source code, issue tracker and wiki are public.

Key features

  1. Per-entity MobGriefing

    Each mob can be given its own MobGriefing setting, independent of the global vanilla gamerule.

  2. Allowed and disabled entries

    An entity can be forced to allow or disable griefing, or can be left on default to follow the gamerule.

  3. Vanilla gamerule fallback

    Entities without an explicit entry continue to follow the vanilla MobGriefing gamerule.

  4. Server-side configuration

    The entity options are set on the server, so players do not configure them individually.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.3Not available26.1-3.0.2
26.2Not available26.1-3.0.2
26.1.2Not available26.1-3.0.2
26.1.1Not available26.1-3.0.2
26.1Not available26.1-3.0.2
1.21.x12 of 12 versions with builds
1.21.11Not available1.21.11-3.0.2
1.21.10Not available1.21.1-3.0.2
1.21.9Not available1.21.1-3.0.2
1.21.8Not available1.21.1-3.0.2
1.21.7Not available1.21.1-3.0.2
1.21.6Not available1.21.1-3.0.2
1.21.5Not available1.21.1-3.0.2
1.21.4Not available1.21.1-3.0.2
1.21.3Not available1.21.1-3.0.2
1.21.2Not available1.21.1-3.0.2
1.21.11.21.1-2.0.41.21.1-3.0.2
1.211.21-2.0.4Not available
1.20.x5 of 5 versions with builds
1.19.x1 of 1 version with builds
1.18.x1 of 1 version with builds
1.17.x1 of 1 version with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners who run multiplayer worlds and want control over which mobs may change blocks. Players who only play single-player with default rules will find the per-entity options unnecessary.

Questions

Does More MobGriefing Options need to be installed on both sides?

Yes. The server and every player need the mod installed. The entity settings are applied on the server, so the server side is where they take effect.

Which loaders does More MobGriefing Options support?

Forge and NeoForge. Forge files are listed up to 1.20.1-2.0.5, and NeoForge files up to 26.1-3.0.2 for 26.3.

Do players need their own server to use the mod?

A server is needed to set the per-entity options. Players who do not run their own server can join one that is already configured.

In the catalog

More MobGriefing Options is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 8,071 mods support Minecraft 26.3.

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What the author says

More MobGriefing Options adds, that you can change MobGriefing per entity. Since Minecraft 1.19.1 the Mod is needed on the server and client side. For 1.19 and before, the Mod is only needed on the server side, but can also be used on the client side. You need a server to play with friends? You don't know how to set…
GeheimagentNr1, on the Modrinth page

Official listing

Owner
GeheimagentNr1
Published
2023-04-12
Updated on Modrinth
2026-10-10
Facts verified
2026-10-15

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