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Morale Boost

by HexaTraxex

Morale Boost keeps one shared Team Morale score for a whole group, so every death, night's sleep and passive drain changes the team's speed and damage together.

FabricForgeNeoForgeQuiltServer required, client optionalGNU General Public License v3.0 only26.2

What it does

Morale runs from 0 to 150 and starts at 100. Each death costs the team 5 points, with flavor messages broadcast to everyone, and a player who sleeps in a bed adds 1 point. Above 100 the score slowly drains back by 1 point per minute. Low morale applies growing attack and movement speed debuffs across several thresholds.

Above 100 the overflow state gives every player 20% more attack speed and 10% more movement speed. The mod is built for cooperative survival, medieval roleplay and party-game servers, where the team's mood becomes part of play. Server admins get a built-in debug panel that shows the current morale, the overflow timer, the tick count and cumulative deaths. Admins can also add or set morale with commands, which require operator permissions.

The server runs the mod, and players may add it on their client. The license is the GNU General Public License v3.0 only, and the code is not open source. The mod is published for Fabric, Forge, NeoForge and Quilt as a server-side build for 26.2, and a data pack version exists for the same release.

Key features

  1. Shared team morale

    One morale value covers the whole team, so a single player's actions shift the speed and damage of everyone.

  2. Death and sleep effects

    A death lowers morale by 5 with atmospheric messages, and sleeping through the night raises it by 1.

  3. Overflow and low-morale debuffs

    Above 100, players gain faster attacks and movement; below it, debuffs grow across several thresholds.

  4. Morale commands

    A morale:add command adds or sets the team value, and a display shows the current score in a color-coded range.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
26.21.0b-beta+mod1.0b-beta+mod1.0b-beta+mod1.0b-beta+mod
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Cooperative survival servers

Groups that share hardships can use the team score to tie individual losses to the whole party.

Medieval roleplay servers

Gamemasters can run the morale system during roleplay scenes and adjust it with commands.

Who it’s for: Server owners and gamemasters who run cooperative survival or roleplay sessions, and players who join those servers. Players only need the mod on the client if they want to see the display.

Questions

Does Morale Boost have to be installed on the client?

Not necessarily. Only the server needs it to run the morale system, and players can join without installing it, though adding it on the client shows the display.

Which loaders is Morale Boost published for?

Files exist for Fabric, Forge, NeoForge and Quilt, all for 26.2, and a data pack version is also available.

Who can change the morale score?

The morale commands require operator permissions, so only operators can add or set the team value.

In the catalog

Morale Boost is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 13,894 mods support Minecraft 26.2.

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What the author says

This mod is used for RP with admins as gamemasters. Use function morale:add commands to give morale. Morale Boost adds a shared Team Morale score that rises and falls based on what your team does together. Sleep through the night, and morale climbs. Watch a teammate die, and the whole team feels it. Morale directly…
HexaTraxex, on the Modrinth page

Official listing

Owner
HexaTraxex
Published
2026-06-25
Updated on Modrinth
2026-06-26
Facts verified
2026-10-15

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