Modular Materials
by glowredman
Modular Materials lets a single definition produce the items, blocks, ores and fluids of a material, and it can add GregTech-style ore veins to a world.
What it does
A material is defined once and then customized in many respects, including its color, texture and oreDictionary entry. Tags for hardness, blast resistance and tooltips are available from 1.17.1 on. Tooltips can use the standard formatting codes or the mod's own custom codes, and a targeted line can be set to appear only while SHIFT, CTRL or ALT is held, optionally with an animation.
The mod can turn off vanilla ore generation and place its own ore veins in the manner of GregTech. Presets for 1.12.2, 1.17.1, 1.18.x and 1.19.x and 1.20.x are included to help players get started and to reduce the amount of customization work. Modular Materials is open source under the GNU Lesser General Public License v3.0 only, and issues are reported on GitHub.
Forge and NeoForge are the supported loaders. Files cover 1.12.2 – 1.20.4 in 14 release versions, and the latest Forge file is 0.12-beta for 1.20.1 while the latest NeoForge file is 0.14.4-beta for 1.20.4. The 1.12.2 build requires Resource Loader by Lumien231, and the mod is client and server, so the server and every player need it.
Key features
One definition, many outputs
Items, blocks, ores and fluids of a material are created from one set of settings.
Per-material customization
Color, texture, hardness, blast resistance and oreDictionary entries can be set for each material individually.
Conditional tooltips
A tooltip line can be shown only while SHIFT, CTRL or ALT is held, and it can be animated.
GregTech-style ore veins
Vanilla ore generation can be disabled and replaced with ore veins placed by the mod.
Compatibility
Latest build for each game version and loader.
1.20.x4 of 4 versions with builds
1.19.x5 of 5 versions with builds
1.18.x3 of 3 versions with builds
1.17.x1 of 1 version with builds
1.12.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
No More Copper Ore is a Fabric, Forge, NeoForge and Quilt mod for 1.19 – 1.21.1 under the MIT License, and it is server required with the client optional. More World Presets is a Fabric and NeoForge mod for 1.20.1 – 26.1.2 under the GNU General Public License v3.0 only, and it is open source and client and server. Diced targets NeoForge 1.21.1 only, is server-side only and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Modular Materials | Forge and NeoForge | 1.12.2 – 1.20.4 | Client and server | 2024-02-17 |
| No More Copper Ore | Fabric, Forge, NeoForge and Quilt | 1.19 – 1.21.1 | Server required, client optional | 2024-10-01 |
| More World Presets | Fabric and NeoForge | 1.20.1 – 26.1.2 | Client and server | 2026-09-20 |
| Diced | NeoForge | 1.21.1 | Server-side only | 2026-07-15 |
Questions
Does Modular Materials need to be installed on the server?
Which loaders does Modular Materials support?
Does the 1.12.2 version need another mod?
In the catalog
Modular Materials is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 13,907 mods support Minecraft 1.20.4.
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What the author says
This mod requires Resource Loader by Lumien231 (only for 1.12.2!). ### Features: Modular Materials lets you create lots of items, blocks, ores and fluids at once. It is possible to customize each material individualy in many different aspects, including (but not limited to!) color, texture, oreDictionary-entry (tags…
Official listing
- Modrinth page
- modrinth.com/mod/modularmaterials
- Owner
- glowredman
- Published
- 2021-11-29
- Updated on Modrinth
- 2024-02-17
- Facts verified
- 2026-10-15