Modular Systems
by pauljoda
Modular Systems lets players build cuboid multiblock machines such as furnaces and storage units from ordinary and modded blocks, with the chosen blocks setting the machine's function.
What it does
Each system is a cuboid multiblock. The top and bottom layers must be solid, the centre layers must be hollow past a one-block ring that forms the outer boundary, and a core block is placed in one centre layer. Swapping blocks in the cuboid changes effects such as speed and fuel efficiency, so one structure can be tuned without a new machine type. Cuboids start at a minimum 3x3x3 size and can be made larger when the conditions are met.
Systems scale with natural progression: players collect rarer materials such as diamonds and redstone and use them to upgrade the parts of a system for better performance. Values for each block have a minimum and a maximum, shown in JEI as MIN and MAX, and some structures read their values differently. For example, a generator's speed value sets its FE per tick output. The mod is a remaster of a mod more than ten years old and was formerly called Modular Furnaces.
Modular Systems runs on NeoForge only, for 1.20.4, and needs Nucleus as a required dependency. It is open source under the MIT License, with a public source code repository, an issue tracker and a wiki. The latest NeoForge file is version 3.1, published on 2024-03-08.
Key features
Cuboid multiblock core
A system is assembled from a cuboid of blocks with a solid top and bottom, a hollow centre and one core block placed in a centre layer.
Block-driven function
Which blocks are used in the cuboid determines the system's function and its effects on speed and fuel efficiency.
Process timing
Blocks can shorten or lengthen process time, for example reducing the ticks a furnace needs to smelt an item.
Fuel providers and priority
Fuel providers supply fuel to the multiblock, such as solid fuel that gives 1600 ticks per coal, and higher-priority providers supply first.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players who enjoy building machines from blocks and tuning them, and server owners who want custom multiblock processing with its values shown in JEI.
Questions
Does Modular Systems need Nucleus?
Does Modular Systems have to be installed on both sides?
Which loader and game version does Modular Systems support?
How are the block values shown?
In the catalog
Modular Systems is one of 8,499 Technology mods on ModsFinder, and one of 3,557 Technology mods for NeoForge. 13,907 mods support Minecraft 1.20.4.
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What the author says
Cuboid Multi-block structures were a founding principle design of Modular Systems (Formerly Modular Furnaces). Instead of only forming a multi-block out of modded blocks, the mod allows the player to use material blocks in forming the Cuboid that can have various effects on the speed and fuel efficiency of the final…
Official listing
- Modrinth page
- modrinth.com/mod/modular-systems
- Owner
- pauljoda
- Published
- 2024-01-17
- Updated on Modrinth
- 2024-03-08
- Facts verified
- 2026-10-15
