ModsFinder

Modkit

by DeadlyHunter

Modkit is a Forge and NeoForge tool for building custom items, blocks, tools and recipes through menus, without writing Java code.

ForgeNeoForgeClient and serverGNU Lesser General Public License v3.0 onlyOpen source1.20.1 – 1.21.1

What it does

Modkit works as a mod-making engine. Instead of writing Java, a creator opens the Modkit menu, fills in a few fields, and the engine turns those entries into a working mod with its own content. Once a project is ready it can be tested in the game and then shared or added to a modpack.

Installing Modkit means placing it in the mods folder for the loader, launching the game, and opening Modkit to create a workspace. Files are published for Forge and NeoForge only, under the 1.20.1 and 1.21.1 game versions. The latest Forge file is 1.1.0 for 1.20.1, and the latest NeoForge file is 1.1.0 for 1.21.1, both dated 2026-07-08.

Every player and the server need a copy of the mod. The code is open source under the GNU Lesser General Public License v3.0 only, and public links exist for the source code and the issue tracker.

Key features

  1. Menu-based item creation

    Items, food and tools are defined by filling in fields in a menu, with no code involved.

  2. Block and ore definitions

    Blocks and ores can be created in the same way, alongside weapons and armor.

  3. Recipe editing

    Crafting recipes can be added, and existing recipes can be overridden, so new content fits into the crafting system.

  4. Tags

    Tags group items and blocks together, so recipes and other content can refer to a whole set at once.

Compatibility

Latest build for each game version and loader.

1.21.1Not available1.1.0
1.20.11.1.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Building a custom content pack

A creator adds a set of items, blocks and recipes, tests them in the game, and shares the result as a mod.

Adding content to a modpack

A pack maker defines a few custom items and tools to fill gaps in an existing modpack.

Who it’s for: Creators who want to add their own items, blocks, tools and recipes without learning Java, and server owners who want to ship that content to their players.

Questions

Does Modkit need Java knowledge?

No. Modkit is described as a way to make mods without writing single line code, so content is defined through menus rather than programming.

Which loaders does Modkit support?

Modkit is published for Forge and NeoForge. Files exist for 1.20.1 on Forge and for 1.21.1 on NeoForge.

Does Modkit have to be installed on the server?

Yes. Installation covers the server and each player's game.

In the catalog

Modkit is one of 8,016 Management mods on ModsFinder, and one of 2,698 Management mods for Forge. 32,366 mods support Minecraft 1.21.1.

More from DeadlyHunter

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What the author says

(Quick disclaimer: English is not my native language, so please excuse any minor errors. Feedback is always welcome!) Create your own Minecraft mods/content from inside the game no coding required
DeadlyHunter, on the Modrinth page

Official listing

Owner
DeadlyHunter
Published
2026-06-12
Updated on Modrinth
2026-07-08
Facts verified
2026-10-15

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