Mesophil's Cities | City Dimension π’
by MesoMods
Mesophil's Cities adds a City dimension: an endless, randomly generated city of streets, train routes, stations and buildings, reached through a portal built from Reinforced Deepslate.
What it does
The dimension is generated without a fixed end, so players can keep exploring new districts. Streets, train routes and train stations link the parts of the city, and a range of other buildings fill the blocks between them. A central location holds an ancient city with a large frame of reinforced deepslate, and a Mason village house can be found within the same generated area.
Players enter the city through a portal shaped like a Nether portal, framed with Reinforced Deepslate. The portal is activated with a clock, and it leads directly to the city, acting as a time-travelling link. Reinforced Deepslate is crafted from Iron Netherite Scrap, and the mod also includes a set of utilities for more precise world generation, easier building and saving.
Mesophil's Cities runs on Forge for Minecraft 1.20.1 only, and it is needed on the client and the server. The mod is still in beta, and the author asks players to report issues and send feedback. Custom city styles can be made with datapacks, and the first official style pack, Mesophil's Cities, supplies the actual buildings that the cities consist of. Without a style pack, the city is filled with coloured cubes meant for debugging.
Key features
Endless city dimension
A randomly generated city with streets, train routes and stations that continues without a fixed boundary.
Style packs
The city can be customised with style packs, and datapacks allow new city styles to be created.
Reinforced Deepslate portal
A portal framed with Reinforced Deepslate, activated with a clock, gives direct access to the city dimension.
Ancient city structure
An ancient city with a reinforced deepslate frame sits at a central location in the generated world.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
The Lost City and Naturalist Lite is a Forge mod for 1.20.1, with a client and server environment, under All rights reserved and not open source. Wild Cities is a server requirement with an optional client, and is open source under the MIT License on Fabric, Forge, NeoForge and Quilt for 1.20.1. Lost Worlds LC is a Forge mod for 1.20.1, run on client and server, and it is open source under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Mesophil's Cities | City Dimension π’ | Forge | 1.20.1 | Client and server | 2026-03-27 |
| The Lost City and Naturalist Lite | Forge | 1.20.1 | Client and server | 2025-07-25 |
| Wild Cities | Fabric, Forge, NeoForge and Quilt | 1.20.1 | Server required, client optional | 2025-10-11 |
| Lost Worlds LC | Forge | 1.20.1 | Client and server | 2025-02-09 |
Questions
Which loader does Mesophil's Cities support?
Does the server need Mesophil's Cities?
Why does the city look like coloured cubes?
In the catalog
Mesophil's Cities | City Dimension π’ is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from MesoMods
Similar mods
What the author says
Imagine a Minecraft world which you leave alone for a long time. The villagers start to evolve, they build bigger and bigger villages. And when you come back, letΒ΄s say, 10,000 years later, what does the civilization in Minecraft now look like? Mesophil's Cities adds a new dimension to minecraft, which is essentiallyβ¦
Official listing
- Modrinth page
- modrinth.com/mod/mesophils-cities
- Owner
- MesoMods
- Published
- 2025-10-21
- Updated on Modrinth
- 2026-03-27
- Facts verified
- 2026-10-15
