MEDIEVAL CRAFT
Forged medieval weapons come from a multi-step process at a project bench, a blast furnace and an anvil, and the mod adds them to survival worlds with nine structures and seven mobs.
What it does
A player begins a weapon by placing iron ore in the first slot of a project bench and choosing a sword pattern. The iron bar is then heated in a blast furnace, hammered on an anvil until the blade drops hot, and cooled by right-clicking it on water. The finished blade is combined with a guard and a stick at a crafting table to complete the weapon.
The mod adds 56 medieval weapons, nine structures and seven mobs. The separate Medieval Craft weapons mod is needed for it to run. Servers that run it need every player to install it too. Files are published for Fabric, Forge and NeoForge, and the release versions cover 1.12.2, 1.16.5, 1.17.1, 1.19.2, 1.20.1 and 1.21.1.
The author recommends the 1.16.5 build for the most features and fewest bugs, and notes that this build works with a separate combat mod. The project is all rights reserved and is not open source, and permission must be requested before textures are reused in another mod or texture pack.
Key features
Forged 3D weapons
Fifty-six medieval weapons are crafted through a multi-step forging process of ore, heating, hammering and quenching.
Project bench and anvil
The project bench, blast furnace and anvil are the stations used to turn iron ore into a finished blade.
Nine structures
The mod generates nine structures in the world, adding medieval settings to explore.
Seven mobs
Seven mobs are added to the game, each part of the medieval theme.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players who want forged medieval weapons and structures in survival worlds, and server owners who want the mod on a multiplayer server with the required weapons mod installed.
How it compares
Medieval Buildings [Nether Edition] adds buildings rather than weapons, is client and server, and is all rights reserved, with files for 1.20 – 26.1.2 on Fabric, Forge and NeoForge. Snowy Ruins is server required with client optional, is open source under the MIT License, and covers 1.21 – 1.21.10 on Fabric, Forge, NeoForge and Quilt. This mod is client and server, is not open source, and covers the release list on Fabric, Forge and NeoForge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| MEDIEVAL CRAFT | Fabric, Forge and NeoForge | 1.12.2 – 1.21.1 | Client and server | 2026-04-12 |
| Medieval Buildings [Nether Edition] | Fabric, Forge and NeoForge | 1.20 – 26.1.2 | Client and server | 2026-04-20 |
| Snowy Ruins | Fabric, Forge, NeoForge and Quilt | 1.21 – 1.21.10 | Server required, client optional | 2025-10-05 |
Questions
Does this mod need another mod?
Must the server have the mod installed?
Which version should the author recommend?
Can a config file be added to the mod?
In the catalog
MEDIEVAL CRAFT is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 32,366 mods support Minecraft 1.21.1.
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What the author says
Is highly recomended to use version 1.16.5 for this mod, since its the one with most features and less bugs. The 1.16.5 version of this mod is compatible with Epic Fight Mod
Official listing
- Modrinth page
- modrinth.com/mod/medieval-craft-structures
- Owner
- francisco2004funari
- Published
- 2024-12-28
- Updated on Modrinth
- 2026-04-12
- Facts verified
- 2026-10-15
