ModsFinder

Lure

by Apothicon

Lure changes how mobs appear in the world by replacing the vanilla spawn rules with a system where players set up the ground and blocks that attract each creature.

ForgeServer-side onlyMIT LicenseOpen source1.20.1

What it does

Lure overhauls vanilla mob spawning. Instead of creatures appearing wherever the light and terrain allow, a mob spawns only when the block it requires sits directly beneath it, and the surrounding blocks on the floor are also checked. Players therefore build suitable conditions to draw a creature in, and the mod expects the land creatures obtained this way to be far more numerous than in vanilla, with monster counts also raised.

Each creature has its own conditions. Pigs need mud and a carrot plant nearby, frogs need mangrove roots, sheep need wheat, chickens need tall grass, rabbits need a carrot plant, ocelots need jungle leaves, and horses and donkeys need hay bales. Lure also affects modded mob spawns, including fish, so the same rules reach other mods' creatures. Setting up these conditions is intentionally hard, and the spawn rules are meant to take real effort to satisfy.

Lure is a Forge mod for Minecraft 1.20.1 and is open source under the MIT License. It runs on the server only, so players join without installing it. The latest Forge file is 1.0.2, published 2024-01-20.

Key features

  1. Spawn on a required block

    A mob appears only when its required block lies directly beneath the spawn point.

  2. Floor-based checks

    The blocks directly on the floor must match the surrounding blocks the creature needs, with one to four of them required.

  3. Crop and plant requirements

    Pigs, rabbits and sheep depend on carrots, wheat or other plants placed near their spawn spot.

  4. Modded mob spawns

    The same spawn rules apply to creatures added by other mods, including fish.

  5. Higher monster counts

    Monsters spawn in larger numbers than in vanilla, changing how dangerous exploration becomes.

Compatibility

Latest build for each game version and loader.

1.20.11.0.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners who want mob spawning to depend on player-built conditions rather than on vanilla light and terrain rules.

How it compares

Full comparison

The Mud Golem is a Forge mod for 1.20.1 that requires both client and server and is released under All rights reserved, so it is not open source. Truffle Pigs is a server-side Forge mod under the MIT License for 1.20 – 1.20.4, a narrower version range than Lure's 1.20.1 release. Croaker and Grass To String also need both sides and are not open source.

ModLoadersGame versionsEnvironmentUpdated
LureForge1.20.1Server-side only2024-01-20
The Mud GolemForge1.20.1Client and server2026-03-13
Truffle PigsForge1.20 – 1.20.4Server-side only2025-03-16
CroakerForge1.20.1Client and server2025-05-04
Grass To StringForge1.20.1Client and server2025-04-14

Questions

Does Lure need to be installed on the client?

No. Only the server needs it, and players join without installing anything.

Which game version does Lure support?

Lure is built only for Minecraft 1.20.1 on Forge, with the latest file 1.0.2 published 2024-01-20.

What do pigs need to spawn with Lure?

Pigs need mud on the floor and a carrot plant nearby, as the spawn conditions in the mod describe.

In the catalog

Lure is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Lure is a mod which overhauls the vanilla mob spawning system. Expect to see a massively higher amount of monsters aswell as almost no pre-existing land creatures, which are obtained instead by the player constructing suitable conditions that will lure the mob to spawning. It does not affect modded mob spawns or…
Apothicon, on the Modrinth page

Official listing

Owner
Apothicon
Published
2024-01-07
Updated on Modrinth
2024-01-20
Facts verified
2026-10-15

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