Lure
by Apothicon
Lure changes how mobs appear in the world by replacing the vanilla spawn rules with a system where players set up the ground and blocks that attract each creature.
What it does
Lure overhauls vanilla mob spawning. Instead of creatures appearing wherever the light and terrain allow, a mob spawns only when the block it requires sits directly beneath it, and the surrounding blocks on the floor are also checked. Players therefore build suitable conditions to draw a creature in, and the mod expects the land creatures obtained this way to be far more numerous than in vanilla, with monster counts also raised.
Each creature has its own conditions. Pigs need mud and a carrot plant nearby, frogs need mangrove roots, sheep need wheat, chickens need tall grass, rabbits need a carrot plant, ocelots need jungle leaves, and horses and donkeys need hay bales. Lure also affects modded mob spawns, including fish, so the same rules reach other mods' creatures. Setting up these conditions is intentionally hard, and the spawn rules are meant to take real effort to satisfy.
Lure is a Forge mod for Minecraft 1.20.1 and is open source under the MIT License. It runs on the server only, so players join without installing it. The latest Forge file is 1.0.2, published 2024-01-20.
Key features
Spawn on a required block
A mob appears only when its required block lies directly beneath the spawn point.
Floor-based checks
The blocks directly on the floor must match the surrounding blocks the creature needs, with one to four of them required.
Crop and plant requirements
Pigs, rabbits and sheep depend on carrots, wheat or other plants placed near their spawn spot.
Modded mob spawns
The same spawn rules apply to creatures added by other mods, including fish.
Higher monster counts
Monsters spawn in larger numbers than in vanilla, changing how dangerous exploration becomes.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners who want mob spawning to depend on player-built conditions rather than on vanilla light and terrain rules.
How it compares
The Mud Golem is a Forge mod for 1.20.1 that requires both client and server and is released under All rights reserved, so it is not open source. Truffle Pigs is a server-side Forge mod under the MIT License for 1.20 – 1.20.4, a narrower version range than Lure's 1.20.1 release. Croaker and Grass To String also need both sides and are not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Lure | Forge | 1.20.1 | Server-side only | 2024-01-20 |
| The Mud Golem | Forge | 1.20.1 | Client and server | 2026-03-13 |
| Truffle Pigs | Forge | 1.20 – 1.20.4 | Server-side only | 2025-03-16 |
| Croaker | Forge | 1.20.1 | Client and server | 2025-05-04 |
| Grass To String | Forge | 1.20.1 | Client and server | 2025-04-14 |
Questions
Does Lure need to be installed on the client?
Which game version does Lure support?
What do pigs need to spawn with Lure?
In the catalog
Lure is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from Apothicon
Similar mods
What the author says
Lure is a mod which overhauls the vanilla mob spawning system. Expect to see a massively higher amount of monsters aswell as almost no pre-existing land creatures, which are obtained instead by the player constructing suitable conditions that will lure the mob to spawning. It does not affect modded mob spawns or…
Official listing
- Modrinth page
- modrinth.com/mod/lure
- Owner
- Apothicon
- Published
- 2024-01-07
- Updated on Modrinth
- 2024-01-20
- Facts verified
- 2026-10-15
