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Lucis is a NeoForge optimization mod for Minecraft 1.21.1 that replaces parts of the vanilla lighting pipeline with a faster, region-based light engine.

NeoForgeServer required, client optionalGNU Lesser General Public License v3.0 or laterOpen source1.21.1

What it does

Lucis changes how light is updated on the server. Instead of handling every block change as its own lighting operation, it collects changes that happen close together into regions, which are small owned areas of chunks processed as one unit. Changes that land in the same region are grouped and sent as a single batch to the runtime light system, and where possible the work runs asynchronously before the resulting light data is published back to the vanilla engine.

The same approach covers chunk lighting during world generation. Lucis computes light in the chunk preparation stage through its own relighting path, which the author describes as useful for spawning very large structures without sharp drops in server ticks per second. The author reports lighting work sped up roughly 8 to 12 times over vanilla and faster than ScalableLux or Starlight, though these figures come from the author's own testing.

Lucis is required on the server, and the client may add it as well. It is released under the GNU Lesser General Public License v3.0 or later, is open source, and has public links for its source code and issue tracker. The first release, 1.0.0 for 1.21.1, was published on 2026-07-10.

Key features

  1. Region-based light updates

    Light changes from block placement, removal and generation are grouped by nearby region before processing.

  2. Faster chunk lighting

    Chunks are lit during world generation through a dedicated relighting path that avoids the vanilla per-update cost.

  3. Asynchronous processing

    Where possible, light work runs off the main thread and its results are returned to the vanilla light engine.

  4. Skylight update handling

    Skylight changes after block edits are processed in batches rather than one at a time.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

ScalableLux is open source under the GNU Lesser General Public License v3.0 only, runs on Fabric and NeoForge across 1.21 – 26.3, and can be used on either client or server. Horse Engine is open source under the MIT License, runs only on NeoForge for 1.21.1, and requires both client and server to have it. Starlight (NeoForge) targets only 1.20.4, so it does not cover the 1.21.1 build Lucis is published for.

ModLoadersGame versionsEnvironmentUpdated
LucisNeoForge1.21.1Server required, client optional2026-07-10
ScalableLuxFabric and NeoForge1.21 – 26.3Client or server, optional2026-09-16
Horse EngineNeoForge1.21.1Client and server2026-09-01
Starlight (NeoForge)NeoForge1.20.4Client or server, optional2023-12-18

Questions

Does Lucis need to be installed on the client?

No. The server must run it, while players may leave it out.

Which game versions does Lucis support?

Lucis is published only for Minecraft 1.21.1 on NeoForge, with version 1.0.0 as the latest file.

Is Lucis compatible with ScalableLux or Starlight?

The author notes that ScalableLux and Starlight also exist and can be used as alternatives. Lucis is a separate light engine with its own relighting path, so the two should be compared on the server before choosing one.

In the catalog

Lucis is one of 3,545 Optimization mods on ModsFinder, and one of 1,250 Optimization mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Lucis is a lightweight server-side light engine. It replaces expensive parts of the vanilla Minecraft lighting pipeline with a faster region-based system designed for high update throughput, faster chunk lighting and better scaling on multi-core CPUs allowing for faster worldgen and spawning massive structures…
DenisMasterHerobrine, on the Modrinth page

Official listing

Owner
DenisMasterHerobrine
Published
2026-07-10
Updated on Modrinth
2026-07-10
Facts verified
2026-10-15

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