ModsFinder

little home

by TheAndrey_Ptich

Little home is a Forge world generation mod that places small, procedurally generated houses across new terrain, each with a small starter farm.

ForgeServer required, client optionalMIT License1.20.1

What it does

Houses generate in the world on their own, so a player can find shelter without building it first. Each one comes with a small farm, which gives a new character a place to grow first crops early in the game. Where the houses appear and how often is set by the time and generation options the mod provides.

The houses also give a safe spot to spend the first night, and a player can return to one whenever danger shows up after dark. Locating them uses the vanilla locate command with the id priv. The server needs the mod installed and running on Forge, while clients may leave it out.

The mod is built around simplicity and convenience, aimed at new players and anyone who wants a quick base. It is published for Forge on 1.20.1 only, with a single file, 1.0.0 for 1.20.1, dated 2024-03-10. The code is under the MIT License and is not open source, and an issue tracker is linked for reports.

Key features

  1. Procedurally generated houses

    Small houses are placed in the world during generation, so each new map has its own shelters to find.

  2. Built-in starter farm

    Every house includes a small farm, giving a player an immediate source of crops near the shelter.

  3. Locate command support

    Houses can be found with the locate command using the id priv, so players do not have to search by hand.

  4. Adjustable time and generation

    Options control the timing of the houses and farms the mod generates, letting the server tune how common they are.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Early-game shelter

A player who reaches night without a base can walk to a nearby house and spend the first night there.

Starting crops

The small farm beside each house lets a new player begin cultivating crops before setting up a larger field.

Who it’s for: Players new to Minecraft, and server owners who want simple shelters and starter farms on their world without extra content to manage.

How it compares

Full comparison

Biome Houses is also a Forge world generation mod for 1.20.1 under the MIT License, with client and server environment. Little home runs on the server and leaves clients optional, so players can join without installing it. Beginner Survival House is published for Fabric, Forge and NeoForge 1.19.2 – 26.2 under All rights reserved, so it covers more loaders and versions.

ModLoadersGame versionsEnvironmentUpdated
little homeForge1.20.1Server required, client optional2024-03-10
Biome HousesForge1.20.1Client and server2024-05-21
Beginner Survival HouseFabric, Forge and NeoForge1.19.2 – 26.2Client and server2026-09-06

Questions

Does Little home need Forge?

Yes. The mod is published only for Forge, on 1.20.1, so the server must run Forge to load it.

Do players need to install Little home?

Not necessarily. The server is required, while the client is optional, so players can join without the mod.

How does a player find a house?

To find the closest house, run the locate command and give it the identifier priv.

In the catalog

little home is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

This mod introduces small, procedurally generated houses into the world of Minecraft. Each house comes with a small farm, making it a perfect starting point for beginners. These houses provide a safe haven from the dangers of the night and a place to cultivate your first crops, accelerating your progress in the early…
TheAndrey_Ptich, on the Modrinth page

Official listing

Owner
TheAndrey_Ptich
Published
2024-03-10
Updated on Modrinth
2024-03-10
Facts verified
2026-10-15

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