ModsFinder

Level Up Hp

by cputnam-a11y

Level Up Hp gives players a health bar that grows as they gain levels, with extra hearts earned by killing mobs and gaining experience.

FabricClient and serverApache License 2.01.21 – 1.21.1

What it does

Killing mobs raises a player's maximum HP, and experience eventually turns into levels, with each level granting additional hearts. The starting maximum, the HP and XP requirements for each level, and the penalties for dying can all be set in the config, so a server can tune the progression to its own pace. Dying can also reset HP and levels, if the config says so.

The mod targets 1.21 – 1.21.1 on Fabric and is designed with modpacks and servers in mind. Commands let operators and command blocks check and manage a player's HP and XP, including a command to check XP and level when another mod conflicts with the XP bar HUD. It needs Fabric API, Fabric Language Kotlin, Cloth Config API and Mod Menu, and runs on client and server, so the server and every player need it.

Level Up Hp is a port of a mod by sargunv for modern Minecraft versions. It is released under the Apache License 2.0 and is not open source. The latest Fabric file is 1.0.1+1.21.1 for 1.21.1, published on 2024-09-09.

Key features

  1. Max HP from mobs

    Defeating mobs increases the player's maximum health, so the heart count grows during play.

  2. Levels that add hearts

    Experience converts into levels, and each level gives additional hearts on the health bar.

  3. Configurable progression

    Starting HP, HP and XP requirements, level-up penalties and death behavior can all be adjusted in the config.

  4. Health bar overlay

    An optional overlay adds an HP and XP display on the HUD, and an optional bar renders health more clearly.

  5. Data pack triggers

    Level-up triggers can be written in data packs, with a built advancement as a usage example and integer range conditions for levels.

Compatibility

Latest build for each game version and loader.

1.21.11.0.1+1.21.1
1.211.0.1+1.21.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 4

Mod MenuAdds a mod menu to view the list of mods you have installed.
Required
Fabric Language KotlinThis is a mod that enables usage of the Kotlin programming language for Fabric mods.
Required
Cloth Config APIConfiguration Library for Minecraft Mods
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Modpacks and servers

Server owners can set the starting heart count and the progression rules for a whole pack, and operators can adjust players with commands.

Who it’s for: Players who want a progression layer on top of vanilla health, and server owners who run modpacks and need settings they can tune per world.

Questions

Does Level Up Hp need Fabric API?

Yes. Fabric API is required, along with Fabric Language Kotlin, Cloth Config API and Mod Menu.

Does the server need Level Up Hp?

Yes. Installation covers the server and each player's game.

Can a server start players with more hearts?

Yes. The starting maximum HP can be configured, so the server can start players with 10 hearts instead of 5.

More from cputnam-a11y

All projects

What the author says

Description A Port of Level Up Hp by sargunv to Modern Versions of Minecraft. Level Up HP is a mod that adds RPG style HP upgrades. As you kill mobs, you gain HP XP, which eventually gives you HP Levels, which give you additional hearts of health. The mod is designed with mod packs and servers in mind; so it's fully…
cputnam-a11y, on the Modrinth page

Official listing

Owner
cputnam-a11y
Published
2024-09-08
Updated on Modrinth
2024-09-09
Facts verified
2026-10-15