LessHurtParticle
by Cimdy
LessHurtParticle changes how many damage particle effects appear when a player hits something, so heavy hits do not flood the screen with indicators.
What it does
Damage number particles normally scale with the amount of damage dealt, and large hits can spawn many of them at once. The mod caps that count, so a single attack produces a limited number of effects regardless of how much damage it deals. It is a NeoForge mod, published for 1.20.6 and 1.21, with the 1.0 file dated 2024-07-27 as the latest release. Both the client and the server need it, since the change touches how effects are generated.
Key features
Capped particle count
Damage that would create a large number of particles is limited to a small, fixed number of effects per hit.
Percentage-based scaling
The number of effects follows the share of the target's maximum health removed, rather than the raw damage total.
Open source code
The source is published alongside the release, and the code is licensed under the MIT License.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Limited Damage Indicator Particle is client-side only and open source under the GNU General Public License v3.0 only, covering 1.16.5 – 1.21.4 on Forge and NeoForge. Fix Attack Lag is server required with client optional, under the MIT License but not open source, for 1.20.1 – 1.21.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| LessHurtParticle | NeoForge | 1.20.6 – 1.21 | Client and server | 2024-07-27 |
| Limited Damage Indicator Particle | Forge and NeoForge | 1.16.5 – 1.21.4 | Client-side only | 2026-03-09 |
| Fix Attack Lag | Forge and NeoForge | 1.20.1 – 1.21.1 | Server required, client optional | 2026-03-18 |
In the catalog
LessHurtParticle is one of 3,545 Optimization mods on ModsFinder, and one of 1,250 Optimization mods for NeoForge. 15,770 mods support Minecraft 1.21.
More from Cimdy
Similar mods
What the author says
When a player causes "million" damage, the number of particle effects is no longer determined by the amount of damage caused, but by the percentage of damage caused to the maximum health, resulting in 1-5 particle effects.
Official listing
- Modrinth page
- modrinth.com/mod/lesshurtparticle
- Owner
- Cimdy
- Published
- 2024-07-27
- Updated on Modrinth
- 2024-07-27
- Facts verified
- 2026-10-15
