ModsFinder

LessHurtParticle

by Cimdy

LessHurtParticle changes how many damage particle effects appear when a player hits something, so heavy hits do not flood the screen with indicators.

NeoForgeClient and serverMIT LicenseOpen source1.20.6 – 1.21

What it does

Damage number particles normally scale with the amount of damage dealt, and large hits can spawn many of them at once. The mod caps that count, so a single attack produces a limited number of effects regardless of how much damage it deals. It is a NeoForge mod, published for 1.20.6 and 1.21, with the 1.0 file dated 2024-07-27 as the latest release. Both the client and the server need it, since the change touches how effects are generated.

Key features

  1. Capped particle count

    Damage that would create a large number of particles is limited to a small, fixed number of effects per hit.

  2. Percentage-based scaling

    The number of effects follows the share of the target's maximum health removed, rather than the raw damage total.

  3. Open source code

    The source is published alongside the release, and the code is licensed under the MIT License.

Compatibility

Latest build for each game version and loader.

1.211.0
1.20.61.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Limited Damage Indicator Particle is client-side only and open source under the GNU General Public License v3.0 only, covering 1.16.5 – 1.21.4 on Forge and NeoForge. Fix Attack Lag is server required with client optional, under the MIT License but not open source, for 1.20.1 – 1.21.1.

ModLoadersGame versionsEnvironmentUpdated
LessHurtParticleNeoForge1.20.6 – 1.21Client and server2024-07-27
Limited Damage Indicator ParticleForge and NeoForge1.16.5 – 1.21.4Client-side only2026-03-09
Fix Attack LagForge and NeoForge1.20.1 – 1.21.1Server required, client optional2026-03-18

In the catalog

LessHurtParticle is one of 3,545 Optimization mods on ModsFinder, and one of 1,250 Optimization mods for NeoForge. 15,770 mods support Minecraft 1.21.

More from Cimdy

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What the author says

When a player causes "million" damage, the number of particle effects is no longer determined by the amount of damage caused, but by the percentage of damage caused to the maximum health, resulting in 1-5 particle effects.
Cimdy, on the Modrinth page

Official listing

Owner
Cimdy
Published
2024-07-27
Updated on Modrinth
2024-07-27
Facts verified
2026-10-15

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