JarsAuth
by jissee1
JarsAuth is a client management mod for Fabric, Forge and NeoForge that controls which connections a server accepts, with server and client parts that both need it.
What it does
JarsAuth authenticates players on servers that run offline mode, where identity normally rests on the username alone. A dedicated authentication step stops another player from logging in under a name already in use. The login server checks each player's license, and a connection is denied when the license fails. Licenses are revalidated periodically during gameplay, so a session is not checked only once at join time.
The mod suits servers that want players to use only a modpack provided by the server. Server owners can set a fine-grained whitelist, and the server-side configuration is stored in a SQLite database. Version 6.0 moved settings from scattered config files into that database, and a built-in configuration tool is included with the mod. The schema is identical across versions, so a migration between releases is straightforward.
JarsAuth is published for Fabric, Forge and NeoForge across 13 release versions, 1.16.5 – 1.21.11, and is licensed under the GNU General Public License v3.0 only, so the code is open source. Client and server both need the mod, and clients must update their client-side configuration. Upgrading from 5.x means regenerating the server-side configuration files, since 5.x carries a critical bug that drives CPU usage abnormally high and 6.x is the line to use.
Key features
License checks during play
The login server re-checks each player's license at intervals while the game is running, not only when the player connects.
Username protection
A separate authentication step prevents a second player from joining under a username that is already in use on the server.
SQLite configuration
Settings live in a SQLite database instead of scattered config files, and a built-in tool edits them.
Compatibility
Latest build for each game version and loader.
1.21.x4 of 4 versions with builds
1.20.x3 of 3 versions with builds
1.19.x3 of 3 versions with builds
1.18.x1 of 1 version with builds
1.17.x1 of 1 version with builds
1.16.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Whitelist Sync 2 is server-side only and open source under the GNU General Public License v3.0 only, with builds for 1.12.2 – 26.2 on Fabric, Forge and NeoForge, so players join without installing it. Login System is also server-side only and open source under the MIT License, covering 1.20 – 26.2 on the same three loaders. JarsAuth needs clients as well as the server, which is the main difference from both.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| JarsAuth | Fabric, Forge and NeoForge | 1.16.5 – 1.21.11 | Client and server | 2026-02-08 |
| Whitelist Sync 2 | Fabric, Forge and NeoForge | 1.12.2 – 26.2 | Server-side only | 2026-07-07 |
| Login System | Fabric, Forge and NeoForge | 1.20 – 26.2 | Server-side only | 2026-08-24 |
Questions
Does JarsAuth have to be installed on the client?
Which loaders does JarsAuth support?
Should servers upgrade from version 5.x?
In the catalog
JarsAuth is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from jissee1
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What the author says
The description is generated by ChatGPT and proofread by the mod author. In case of any ambiguity, please refer to Chinese texts. For detailed Chinese description, please go to 客户端管理 (JarsAuth) - MC百科|最大的Minecraft中文MOD百科
Official listing
- Modrinth page
- modrinth.com/mod/jarsauth
- Owner
- jissee1
- Published
- 2023-08-20
- Updated on Modrinth
- 2026-02-08
- Facts verified
- 2026-10-15
