Iridescent Wilds
by vairosh
Iridescent Wilds adds three new biomes to 1.20.1 Fabric worlds, each with its own landscape and features to explore.
What it does
The mod generates the Crysal Grove, a luminous forest with tall trees and bright flowers, the Glowithar Cave, where the ground glows beneath the player's steps, and the Blightshroom Hollow, a Nether-based region of very large mushrooms. Its author notes that more features are planned while the mod is still in development. Iridescent Wilds needs Geckolib, Oh The Trees You'll Grow and TerraBlender, and runs on client and server, so both the server and every player need it. The MIT License covers the code, which is not open source.
Key features
Crysal Grove biome
A glowing forest where tall trees and radiant flowers stand out against the darker surroundings.
Glowithar Cave
An underground cave where the floor vibrates with light as the player walks across it.
Blightshroom Hollow
A Nether-style region shaped by colossal mushrooms and an ominous atmosphere.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
Questions
Which dependencies does Iridescent Wilds need?
Does the server need Iridescent Wilds?
In the catalog
Iridescent Wilds is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
Venture into the Iridescent Wilds, a realm of untamed beauty and mystery. Stroll through the luminous Crysal Grove, where towering trees and radiant flowers pierce the darkness. Descend into Glowithar Cave, where the ground vibrates with light beneath your steps. Dare to enter Blightshroom Hollow, a twisted Nether…
Official listing
- Modrinth page
- modrinth.com/mod/iridescent-wilds
- Owner
- vairosh
- Published
- 2025-02-09
- Updated on Modrinth
- 2025-02-25
- Facts verified
- 2026-10-15
