Horror Cryptid: Sasquatch (Bigfoot)
by TortuDragon
Horror Cryptid: Sasquatch adds a Bigfoot-style creature that stalks players in the Old Growth Pine Taiga biome, where visibility is limited at night.
What it does
Sasquatch appears only in the Old Growth Pine Taiga biome, so the mod suits single-biome worlds. The creature grows more aggressive the longer a player stays near it, and the author notes that finding remains of dead hunters in the woods hints at what happens to those who linger.
Entering the Old Growth Pine Taiga gives the player a Sasquatch Detector, a device that helps locate nearby cryptids. Version 1.2.2 adds more sounds and makes the creature deadlier. The mod is built around limited visibility at night, and the author recommends a shader pack for darker nights. Files are published for Forge 1.20.1 under All rights reserved, and the environment is client and server, so both the server and every player need the mod.
Key features
Biome-bound creature
The Sasquatch spawns only in Old Growth Pine Taiga, keeping its encounters in one place of the world.
Escalating threat
The creature becomes angrier over time when a player stays near it, raising the danger the longer the encounter lasts.
Sasquatch Detector
A device given on entering the biome helps the player sense cryptids stalking nearby.
Sounds and lethality
Version 1.2.2 adds more sounds and makes the Sasquatch deadlier than earlier builds.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Night survival in a single biome
Players exploring the Old Growth Pine Taiga at night face limited visibility, where the creature's approach is harder to see.
Horror-focused playthroughs
The buildup of tension and paranoia suits players who want a scarier survival experience.
Who it’s for: Players who want a horror survival experience in the Old Growth Pine Taiga biome, and server owners who want a single-biome threat in their worlds.
How it compares
Cryptid Core Co Field Operations is a Forge mod for 1.20.1 that is client and server and under All rights reserved, so it is not open source. Creatures: Unseen is also a Forge mod for 1.20.1 that is client and server and under All rights reserved, and it covers a wider set of creatures. D3dykcea's Horror Structures is server-side only, so players can join without installing it, and it is under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Horror Cryptid: Sasquatch (Bigfoot) | Forge | 1.20.1 | Client and server | 2024-03-05 |
| Cryptid Core Co Field Operations | Forge | 1.20.1 | Client and server | 2026-10-13 |
| Creatures: Unseen | Forge | 1.20.1 | Client and server | 2026-04-21 |
| D3dykcea's Horror Structures | Forge | 1.20.1 | Server-side only | 2026-03-07 |
Questions
Which Minecraft version does Horror Cryptid: Sasquatch support?
Does the server need the mod?
Where does the Sasquatch spawn?
Does the mod require any other mod?
In the catalog
Horror Cryptid: Sasquatch (Bigfoot) is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
Version 1.2.2 out now! Small update that adds more sounds and makes Bigfoot deadlier. If you see red eyes, you might wanna get far from your base... Version 1.2 out now! A lot of things were added: hunting towers, ruined railways, Bigfoot activity, sounds, and much more!
Official listing
- Modrinth page
- modrinth.com/mod/horror-cryptid-sasquatch-bigfoot
- Owner
- TortuDragon
- Published
- 2024-03-05
- Updated on Modrinth
- 2024-03-05
- Facts verified
- 2026-10-15
