Hatchable
by Smidul
Hatchable lets eggs dropped in the world hatch into chicken variants shortly before they despawn, using a configurable item-to-entity mapping.
What it does
Dropped eggs are checked once their age passes 5900 ticks, and an egg that is about to despawn can hatch into a baby chicken variant. The default mapping hatches eggs with an 80% chance, and the variant follows the block the egg rests on. Blocks that serve as resting spots include Hay and the Mud family. When the chance fails, or when a density limit is already reached, the item simply disappears instead of hatching. The density check counts 50 entities hatchable within 20 blocks, and stacked items are handled in one pass.
The hatch mapping system links a configured item to a configured entity and resolves rules from top to bottom, so later scalar values take priority and compound data merges. Hatching only completes once the final entity is resolved, which can carry variants, sounds, collars, colors, sizes and patterns. Hatchable is published for Fabric, Forge, NeoForge and Quilt, with a data pack option, and installation is required on the server, while the client may add it. The mod is open source under the MIT License and covers 1.21 – 26.3.
Key features
Timed egg hatching
Eggs that are about to despawn are given a chance to hatch into the chicken variant mapped to them.
Configurable mappings
Ordered rules decide which item hatches into which entity, and a selector rule must match before a mapping applies.
Density limit
Hatching stops when enough hatchable entities already stand within 20 blocks, and the item disappears instead.
Settings screens
Options are split into screens for general settings, feedback and debugging, and each setting can be reset on its own or the whole configuration restored to defaults.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
Use cases
Who it’s for: Server owners who want dropped eggs to produce chickens, and players who keep chicken farms.
How it compares
Despawning Eggs Hatch is server-side only and is not open source, with files for 1.16.5 – 26.3. Feathers & Golden Eggs is server required with client optional, under the Creative Commons Attribution Non Commercial Share Alike 4.0 license, for 1.21.2 – 26.3. Hatchable differs in its item-to-entity mapping system and its MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Hatchable | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.3 | Server required, client optional | 2026-07-25 |
| Despawning Eggs Hatch | Fabric, Forge, NeoForge and Quilt | 1.16.5 – 26.3 | Server-side only | 2026-10-02 |
| Feathers & Golden Eggs | Fabric, Forge, NeoForge and Quilt | 1.21.2 – 26.3 | Server required, client optional | 2026-10-12 |
Questions
Does Hatchable need to be installed on the client?
Which loaders does Hatchable support?
Why do some eggs disappear instead of hatching?
In the catalog
Hatchable is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 8,071 mods support Minecraft 26.3.
More from Smidul
Similar mods
What the author says
Hatchable automatically hatches dropped eggs shortly before they would despawn. By default, eggs hatch into their respective baby chicken variants when resting on blocks such as Hay, Mud, Packed Mud or Mud Bricks. Its hatch mapping system can also make any configured item hatch into any configured entity.
Official listing
- Modrinth page
- modrinth.com/mod/hatchable
- Owner
- Smidul
- Published
- 2026-01-22
- Updated on Modrinth
- 2026-07-25
- Facts verified
- 2026-10-15
