Grounds Connect
by Grounds
Grounds Connect brings the Grounds developer service into the game, letting players sign in and browse, join and monitor Grounds-hosted servers from a client screen.
What it does
A player signs in to Grounds from inside Minecraft through a browser-based device code flow, which keeps the account login outside the game. After signing in, a project server browser lists the Minecraft servers that belong to Grounds projects, shows live health figures such as ping, latency and player counts, and offers one-click joining, including a wake-on-join option for servers that are paused.
The mod also covers the build side of Grounds projects: deploy notifications appear as in-game toasts, and a runtime build log console can be copied or shared through mclo.gs. Servers using the Velocity proxy with Paper, Minestom or other gamemode backends can be grouped in the browser. Installation needs Fabric API. Grounds Connect is client-side only, so players install it and servers do not need it. Files are published for Fabric alone, in the 26.1.2 and 26.2 game versions, with v0.5.1 for 26.2 as the latest build.
Key features
Browser-based sign-in
Accounts are linked through a device code shown in the browser, so no password is typed into the game.
Server browser and one-click join
Grounds project servers are listed with live ping and player counts, and a single click starts the connection.
Wake-on-join for paused servers
Paused servers can be started by joining them, so players do not need to wake them through another tool first.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Monitoring deploys
Developers watch build and deploy notifications in-game without leaving the client.
Checking server health
Players and operators compare ping and player counts across the servers a project runs before joining one.
Who it’s for: The mod suits players who join Grounds-hosted servers and developers who run Grounds projects and want deploy status and logs in the game.
How it compares
Auto Server login is a Fabric client mod for 26.1.2 with a separate All rights reserved license, so its source is not open. World Browser is open source under the MIT License and covers 26.2 – 26.3. Head Browser is open source under the GNU General Public License v3.0 only and covers a wider range, 1.21 – 26.2. Grounds Connect is open source under the Apache License 2.0 and covers 26.1.2 and 26.2 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Grounds Connect | Fabric | 26.1.2 – 26.2 | Client-side only | 2026-07-28 |
| Auto Server login | Fabric | 26.1.2 | Client-side only | 2026-05-17 |
| World Browser | Fabric | 26.2 – 26.3 | Client-side only | 2026-09-20 |
| Head Browser | Fabric | 1.21 – 26.2 | Client-side only | 2026-08-20 |
Questions
Does Grounds Connect need Fabric API?
Does a server need Grounds Connect installed?
Which game versions does Grounds Connect support?
How does a player sign in to Grounds?
In the catalog
Grounds Connect is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 13,894 mods support Minecraft 26.2.
Similar mods
What the author says
This data is used to operate the service (auth, server discovery, matchmaking, analytics) and is not sold. It is processed on Grounds infrastructure and, for diagnostics, by Sentry as our processor in its EU region; both are bound by data processing agreements and act only on our behalf. It is not shared with third…
Official listing
- Modrinth page
- modrinth.com/mod/grounds-connect
- Owner
- Grounds
- Published
- 2026-06-04
- Updated on Modrinth
- 2026-07-28
- Facts verified
- 2026-10-15
