ModsFinder

Create: God Damn Repackager

by Cu13E

Create: God Damn Repackager lets Repackagers attached to the same input vault split one large crafting order between them, so the work is done in parallel.

ForgeNeoForgeServer-side onlyMIT LicenseOpen source1.20.1 – 1.21.1

What it does

In vanilla Create 6.0 and later, a large order placed through the Stockkeeper crafter array is processed by a single Repackager, and the rest of the repackagers around the vault sit idle. The mod changes this: repackagers that share an input vault draw packages from a common pool, and an idle repackager pulls one package out of that pool whenever it has nothing to do. Adding more repackagers to a vault adds throughput roughly in proportion to their number.

Since 0.5.0 a repackager can start on an order as soon as enough material has arrived for at least one craft, rather than waiting for every fragment. Finished packages are shipped right away, and the batch keeps going as new material comes in. Unused leftovers stay in the world save and are not lost when the vault is broken. Vault identity is tracked by a UUID since 0.5.1, so the shared pool follows the vault through Create's multiblock split and reform.

The mod is server-side only: only the server needs it, and players join without installing it. It requires Create. No configuration is needed. The code is open source under the MIT License. Forge and NeoForge builds are published for 1.20.1 and 1.21.1, with the 0.5.1 alpha as the latest file for each loader.

Key features

  1. Shared package pool

    Repackagers attached to one input vault take packages from a pool stored in the world save, so an idle one picks up work a busy one has not reached.

  2. Partial repackaging

    Repackagers start as soon as enough material has arrived for one craft, instead of waiting for the whole order's fragments.

  3. Dynamic work sharing

    Work is assigned by demand, so a stalled repackager does not hold up the rest of the order.

  4. Vault identity by UUID

    Each vault gets a stable UUID that is kept through multiblock changes, so repackagers still find the same pool after the vault is reshaped.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.1Not available0.5.1-neoforge-alpha
1.20.10.5.1-forge-alphaNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

CreateAesthetic Technology that empowers the Player
Required

Use cases

Who it’s for: Server owners and players who run Create factories with a Stockkeeper crafter array and several repackagers around one input vault.

Questions

Does God Damn Repackager need Create?

Yes. Create is the required dependency, and the mod is built on its vault and repackager blocks.

Do players need the mod installed?

No. It runs on the server alone, so players need nothing extra to join.

Which loaders and versions are supported?

Forge builds are published for 1.20.1 and NeoForge builds for 1.21.1, with the same functionality on both.

Do repackagers have to be placed against a specific block?

Yes. Each repackager has to sit against a Create Vault before it can draw from the shared pool.

In the catalog

Create: God Damn Repackager is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

God Damn Repackager makes all repackagers attached to the same input vault share the work. N repackagers ≈ N× throughput. Available for both Forge 1.20.1 and NeoForge 1.21.1. This mod is maintained for two MC / loader combinations with identical functionality. Pick the jar that matches your setup.
Cu13E, on the Modrinth page

Official listing

Owner
Cu13E
Published
2026-07-03
Updated on Modrinth
2026-08-13
Facts verified
2026-10-15

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