ModsFinder

Frustrator

by PT400C

Frustrator hides and shows regions of a Forge 1.7.10 world, so that only the areas a player can see are rendered at a given time.

ForgeServer required, client optionalApache License 2.0Open source1.7.10

What it does

Areas are defined with two tools. The main area tool selects a rendering area that can be hidden or shown dynamically. The trigger area tool creates additional zones that act on a matching main area, either showing it or hiding it. The aim is to reduce the rendering work the game does during play, with improved performance as the stated goal.

The project started from the idea of using real view frustums to decide visibility. The author notes that working with frustums is efficient but awkward to build on, which is where the mod's name comes from. Earlier approaches to switching zones between hidden and shown states were described as inefficient, and very large zones could lag heavily or disconnect a server. Frustrator is written to be more scalable for those cases.

The mod is server required and client optional: the server must run it, while players may add it to the client. It is released under the Apache License 2.0 and is open source. It needs UniMixins, which must be installed alongside it. Forge files exist for 1.7.10 only, and the latest file, 1.1.3, was published on 2026-05-27.

Key features

  1. Main rendering areas

    The main area tool selects a region of the world that the game hides or displays as it changes.

  2. Trigger areas

    The trigger area tool adds zones that show or hide a linked main area when a player enters them.

  3. View frustum approach

    Visibility is decided using frustums, the volumes a camera sees, rather than a simple switch per zone.

  4. Scalable large zones

    The mod aims to keep large zones from lagging heavily or disconnecting a server.

Compatibility

Latest build for each game version and loader.

1.7.101.1.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

UniMixinsA Mixin loader designed for maximum compatibility.
Required

Use cases

Large builds and levels

Parts of a large map that are out of sight can be hidden to lower the work done while exploring elsewhere.

Hiding areas by trigger

A trigger zone can reveal or conceal a section of a level as the player moves through the world.

Who it’s for: Server owners and map makers working on Forge 1.7.10 who want to hide or show parts of a world to save rendering work. Clients can run it optionally.

Questions

Does Frustrator need UniMixins?

Yes. UniMixins is a required dependency and must be installed alongside Frustrator.

Does the server need Frustrator?

Yes. The server has to run the mod, while players can choose whether to install it, since either way the client side is optional.

Which game versions does Frustrator support?

Forge files exist for 1.7.10 only. The latest file is 1.1.3, published on 2026-05-27.

Is Frustrator open source?

Yes. It is released under the Apache License 2.0 and is open source, with public source code and an issue tracker.

In the catalog

Frustrator is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 1,013 mods support Minecraft 1.7.10.

Similar mods

What the author says

Frustrator is a Minecraft Forge 1.7.10 mod inspired by old 90s 3D video games which employed trigger areas to hide/show certain parts of the game level. The goal always was to improve performance while not impacting gameplay, which this mod also strives for. The mod adds two new items, namely the "Frustrator Main…
PT400C, on the Modrinth page

Official listing

Owner
PT400C
Published
2023-09-26
Updated on Modrinth
2026-05-27
Facts verified
2026-10-15

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