Freezer_Server
by ZeroTwo911
Freezer_Server is a NeoForge server tool that freezes a running server until a player joins, then lets it run normally.
What it does
The mod holds a dedicated server in a frozen state, so ticks do not advance while the server waits for someone to enter. Once a player connects, the freeze lifts and the server resumes its normal operation. It uses the game's own command system and a tick command that can be run from the server terminal to freeze the server.
Installation is server-side only, so players join without installing anything. Files target NeoForge 1.21.1 only, and the author has not tested other versions. The code is under All rights reserved, so it is not open source.
Key features
Freeze until join
The server stays frozen while empty and unfreezes when someone joins, which suits servers started only on demand.
Command-based control
The mod uses the game's own command system, including a tick command that freezes the server from the terminal.
Terminal freeze
The freeze can be executed from the server terminal, so the server can be paused without a logged-in player.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Freezer_Server need to be installed on the client?
Which NeoForge version does Freezer_Server support?
In the catalog
Freezer_Server is one of 8,016 Management mods on ModsFinder, and one of 2,689 Management mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
This mod has the function of freezing when no one is on the server and unfreezing when someone joins the server. The commands for this mod consist of the game’s own command /tick. It is server-side only and does not require a client.
Official listing
- Modrinth page
- modrinth.com/mod/freezer_server
- Owner
- ZeroTwo911
- Published
- 2025-09-14
- Updated on Modrinth
- 2025-09-14
- Facts verified
- 2026-10-15
