Fatigue's Questing!
by fatigue_dev
Fatigue's Questing! replaces the usual advancement list with a journal-driven questline that players follow from the first crafting steps to late-game goals.
What it does
Players open a Quest Journal, browse connected quest nodes, track objectives and check which items a quest still needs. When the inventory meets the requirements, a reward can be claimed, and each claim is recorded once per player. Each player's completions are posted to chat as they happen, and quests already claimed remain listed for the entire run.
The questline covers crafting, exploration, combat and discoveries such as carved pumpkins, with long-term endgame goals at the end of the path. A custom Glowstone Golem encounter is tied to the questline and has its own item reward path, so the mod suits a survival playthrough that should feel like a guided map.
The mod is built for Fabric and runs on client and server, so the server and every player need it. Files cover 1.21.11 only, and the latest Fabric file is 1.2.0 for 1.21.11. It is released under All rights reserved, so it is not open source.
Key features
Quest Journal
A journal screen lists quest nodes, their connections and the objectives still open for the player.
Claimable rewards
Each quest pays out once per player after its requirements are met, and claimed quests remain listed.
Glowstone Golem encounter
A custom boss fight belongs to the questline and drops an item that has its own reward path.
Progress announcements
Quest completions are posted in chat so players and servers can follow each player's progress.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Survival playthroughs
Players who want a guided route through survival content can follow the quest paths in order, from the first crafting steps onward.
Who it’s for: Players who want a guided survival route instead of vanilla advancements, and server owners who want a shared questline with per-player progress.
How it compares
ExtraJourneys is open source under the MIT License, published for 1.21.1 and runs on client and server, so it covers an older version than this mod. More Advancements is open source under CC0 1.0 Universal, runs on the server only and is published for 1.20.1, so players join without installing it. Odyssey Quests is open source under the MIT License, covers 1.20 – 1.21.1 on Fabric, Forge and NeoForge, and runs on client and server.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Fatigue's Questing! | Fabric | 1.21.11 | Client and server | 2026-04-19 |
| ExtraJourneys | Fabric | 1.21.1 | Client and server | 2026-02-05 |
| More Advancements | Fabric | 1.20.1 | Server-side only | 2023-07-04 |
| Odyssey Quests | Fabric, Forge and NeoForge | 1.20 – 1.21.1 | Client and server | 2026-10-05 |
Questions
Does Fatigue's Questing! need to be installed on the server?
Which loader and game version does the mod support?
Does the mod replace vanilla advancements?
In the catalog
Fatigue's Questing! is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from fatigue_dev
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What the author says
A survival-focused questing mod built around a journal-driven progression system. Instead of relying on vanilla advancements, players follow dedicated quest paths for getting started, crafting, exploration, combat, strange carved-pumpkin discoveries, and long-term endgame goals. Open the Quest Journal to browse…
Official listing
- Modrinth page
- modrinth.com/mod/fatigues-questing
- Owner
- fatigue_dev
- Published
- 2026-04-18
- Updated on Modrinth
- 2026-04-19
- Facts verified
- 2026-10-15
