Fantastic Dungoneer
by mekamora77
Fantastic Dungoneer generates large dungeon crawls in the world, with traps, bosses and locator maps that lead players to them.
What it does
Dungeons generate at random across the world and are fairly common. Each one is a large crawl through connected floors, filled with traps and bosses, and a boss room opens the way to the next floor. Locator maps from shipwrecks point players toward a dungeon.
The mod draws on about 65 room layouts, many of them distinct, and fills chests with mostly vanilla loot tables and blocks. Trap rooms carry spike traps: redstone spike traps fire when powered, and pressure spike traps fire when a player steps on them. The dungeon walls use a cobblestone style, and its textures come from a resource pack credited to Whimscape.
The mod is built for NeoForge on Minecraft 1.21.1 only and runs on client and server, so both the server and every player need it. It is not open source. The code and assets are released under All rights reserved, and the latest NeoForge file, 1.0.3, was published on 2026-04-23.
Key features
Multi-floor dungeon crawl
Each dungeon is a large crawl through several connected floors, each one harder to clear than the last.
Boss rooms
A boss room must be cleared before the next floor opens, so bosses act as gates within the dungeon.
Redstone spike traps
Spike traps fire when they receive a redstone signal, so builders can time or trigger them with circuits.
Pressure spike traps
Pressure spike traps fire when a player steps onto them, adding hazards to the floors of trap rooms.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Adventure maps
Adventure map makers can place the dungeons' traps and bosses along a route for players to clear.
Exploration in survival
Survival players find dungeons while exploring, and locator maps from shipwrecks give them a direction to travel.
Who it’s for: Players who want exploration with traps and bosses in a single generated structure, and map makers who build adventures around them. Players need the mod on the client, and servers need it as well.
How it compares
Traps & Treasures is a NeoForge mod for 1.21.1 that is server-side only and released under the MIT License, so players can join without installing it. Dungeon Crawl is open source under the GNU General Public License v3.0 only, is server-side only and covers 1.14 – 26.2 across Forge and NeoForge. Cyclic Dungeons is open source under the MIT License, runs on client and server, and has Fabric and NeoForge files for 1.21.4.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Fantastic Dungoneer | NeoForge | 1.21.1 | Client and server | 2026-04-23 |
| Traps & Treasures | NeoForge | 1.21.1 | Server-side only | 2024-11-10 |
| Dungeon Crawl | Forge and NeoForge | 1.14 – 26.2 | Server-side only | 2026-08-10 |
| Cyclic Dungeons | Fabric and NeoForge | 1.21.4 | Client and server | 2026-01-22 |
Questions
Does Fantastic Dungoneer need a loader other than NeoForge?
Does the server need Fantastic Dungoneer?
Can Fantastic Dungoneer run on other Minecraft versions?
In the catalog
Fantastic Dungoneer is one of 8,515 World generation mods on ModsFinder, and one of 4,175 World generation mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
# FEATURES ### COBBLESTONE DUNGEON - Spawns around the world, somewhat commonly - Locator maps added to shipwrecks that lead to the dungeon - 65+ unique-ish rooms for the dungeon to spawn - Boss rooms that lead to the next floor - Mostly vanilla loot pools and blocks - trap rooms with spike trap floors Resource pack…
Official listing
- Modrinth page
- modrinth.com/mod/fantastic-dungoneer
- Owner
- mekamora77
- Published
- 2026-04-06
- Updated on Modrinth
- 2026-04-23
- Facts verified
- 2026-10-15
