ModsFinder

Eternal Nights

by MMG-MIS-MAS

Eternal Nights removes the day from a world, so the sky stays dark and only night ever arrives, for players who want a scarier survival run.

FabricForgeNeoForgeServer-side onlyAll rights reserved1.16.5 – 26.1.2

What it does

The mod is built as a challenge for players who want a scary modpack. It stops the daylight cycle by setting the gamerule doDayLight to false and locks it so it cannot be changed in-game. Sleeping still works: it sets the spawn point and repels phantoms, but it does not skip the current night. The idea was taken from the Lights Out mode of Don't Starve, where the lights never come back on.

Because the cycle is fixed, a world that already exists needs its day counter reset when the mod is added, which the author recommends. Some sleep mods conflict with the mod, and the author says these have not been fully tested. Eternal Nights is server-side only, so players join without installing it, and it is published for Fabric, Forge and NeoForge. Its Fabric port is updated alongside the NeoForge version.

Files cover 12 release versions 1.16.5 – 26.1.2, and the latest Fabric and NeoForge builds, 1.9.0, are for 26.1.2. The latest Forge file is 1.2.0 for 1.19.2. Eternal Nights is released under All rights reserved and is not open source.

Key features

  1. Permanent night

    The daylight cycle is turned off and locked, so the world stays dark once the mod is active.

  2. Sleep sets spawn only

    Sleeping sets the spawn point and repels phantoms but does not skip the night.

  3. Lights Out inspiration

    The design follows the Lights Out mode of Don't Starve, where the day never returns.

  4. Existing worlds

    Adding the mod to a world that already has a day counter requires resetting that counter.

Compatibility

Latest build for each game version and loader.

26.x1 of 1 version with builds
26.1.21.9.0Not available1.9.0
1.21.x7 of 7 versions with builds
1.21.81.8.0Not available1.8.0
1.21.5Not availableNot available1.7.0
1.21.4Not availableNot available1.6.0
1.21.3Not availableNot available1.5.0
1.21.2Not availableNot available1.5.0
1.21.1Not availableNot available1.5.0
1.21Not availableNot available1.4.0
1.20.x1 of 1 version with builds
1.20.6Not availableNot available1.4.0
1.19.x1 of 1 version with builds
1.19.2Not available1.2.0Not available
1.18.x1 of 1 version with builds
1.18.2Not available1.1.0Not available
1.16.x1 of 1 version with builds
1.16.5Not available1.0.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: The mod suits players who want a long-term survival challenge with no daytime, and server owners or modpack makers building a dark, scary experience.

Questions

Does Eternal Nights need to be installed on the client?

No. Server owners install it, and players connect with no copy of their own.

Which loaders does Eternal Nights support?

It is published for Fabric, Forge and NeoForge. The latest Fabric and NeoForge files are 1.9.0 for 26.1.2, and the latest Forge file is 1.2.0 for 1.19.2.

What happens to an existing world when the mod is added?

The author recommends resetting the day counter, because the daylight cycle is locked and the world will not advance to a new day on its own.

In the catalog

Eternal Nights is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 15,189 mods support Minecraft 26.1.2.

Similar mods

What the author says

This mod removes day from minecraft. Only nights from now on. Inspired by Don't Starve's Lights Out mode
MMG-MIS-MAS, on the Modrinth page

Official listing

Owner
MMG-MIS-MAS
Published
2025-02-23
Updated on Modrinth
2026-10-12
Facts verified
2026-10-15

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