ModsFinder

EntityBatch

by Vrenic

EntityBatch is a client-side only performance mod for Fabric that targets Minecraft 1.21.11 and reorders how entities are submitted to the GPU each frame.

FabricClient-side onlyMIT License1.21.11

What it does

Entity Render Batching sorts entities by type before drawing them, so cows are rendered together, then pigs, and so on, instead of switching between types at random. Fewer GPU state switches reduce draw call overhead, which can help frame rate in scenes with many entities. Distance LOD Culling leaves out small, far-away entities from rendering, which cuts draw calls that a player would not see anyway. Only the client needs the mod, so players can join servers without installing it, and it is released under the MIT License, but it is not open source.

Key features

  1. Batched entity rendering

    Entities of the same type are grouped during rendering, cutting back on GPU state changes between draws.

  2. Distance culling

    Small entities beyond a set distance are skipped, which removes draw calls that add no visible detail.

  3. Crowded scene support

    Mob farms, villages and busy areas with large numbers of entities are the main places where the batching shows effect.

Compatibility

Latest build for each game version and loader.

1.21.111.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

FramePilot is a Fabric client-side mod for 1.21.9 – 1.21.11 under the MIT License and is not open source. Gpu Cpu Util is client-side and open source under the MIT License, covering 1.21 – 1.21.11. Rentities is an open source client-side mod for 1.21.11 under the MIT License.

ModLoadersGame versionsEnvironmentUpdated
EntityBatchFabric1.21.11Client-side only2026-03-17
FramePilotFabric1.21.9 – 1.21.11Client-side only2026-03-15
Gpu Cpu UtilFabric1.21 – 1.21.11Client-side only2026-01-09
RentitiesFabric1.21.11Client-side only2026-05-22

Questions

Does EntityBatch need to be installed on the server?

No. Players add it to their own game, and a server needs no copy.

In the catalog

EntityBatch is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 19,862 mods support Minecraft 1.21.11.

Similar mods

What the author says

Entity Render Batching — groups entities of the same type together during rendering, reducing GPU state switches and draw call overhead Distance LOD Culling — skips rendering small entities that are too far away to see, eliminating unnecessary draw calls
Vrenic, on the Modrinth page

Official listing

Owner
Vrenic
Published
2026-03-17
Updated on Modrinth
2026-03-17
Facts verified
2026-10-15

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