ModsFinder

endofday-renew

by wzyhnh

endofday-renew turns zombies into a persistent threat on NeoForge, with a Blood Moon event that can arrive on a rising schedule.

NeoForgeClient and serverMIT LicenseOpen source1.21.1

What it does

Zombies gain a broad set of behaviors: they see through walls and obstacles, move in groups, jump repeatedly to close a gap, swim for longer while trapped in boats or minecarts, and can pile onto one another. Zombie spawns can replace other mob spawns, and most of these settings are configurable, so the difficulty can be tuned.

A Blood Moon can rise at a chance that grows over time. During it, hordes spawn continuously and hunt the nearest player, and a warning is broadcast at dawn before the night. Zombies that survive a set number of days become immune to lava and campfires, and burning in daylight can be toggled. Their equipment scales with the days passed, since zombies search nearby chests, pick up weapons from the ground, and wear dispenser heads that fire arrows, dragon's breath, potions or fire charges.

The mod is client and server, so the server and every player need it. It is published for NeoForge 1.21.1 only, and its source code and issue tracker are public. The mod is open source under the MIT License.

Key features

  1. Group zombie behavior

    Zombies follow each other, move in large groups and pile onto one another to reach players.

  2. Blood Moon event

    A Blood Moon can rise over time, and during it zombie hordes spawn continuously and hunt the player.

  3. Equipment from chests

    Zombies search nearby chests and use weapons and armor, and equipment quality grows with the days passed.

  4. Ranged and thrown attacks

    Zombies throw TNT and Ender Pearls, fire bows, crossbows and tridents, and raise shields against the player.

Compatibility

Latest build for each game version and loader.

1.21.11.8.5.3-RE
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want harder zombies on NeoForge 1.21.1, and server owners who want configurable zombie behavior for a shared world.

How it compares

Full comparison

The Zombie Apocalypse Mod is client required with the server optional and is not open source, so it differs in environment and license. Qa Zombie Enhance is client and server like this mod and is open source under the MIT License, though it is also limited to NeoForge 1.21.1. Zombie Expansion is client and server and not open source, and it covers NeoForge 1.21.1 – 1.21.4.

ModLoadersGame versionsEnvironmentUpdated
endofday-renewNeoForge1.21.1Client and server2026-09-14
The Zombie Apocalypse ModNeoForge1.21.1Client required, server optional2024-12-16
Qa Zombie EnhanceNeoForge1.21.1Client and server2026-03-20
Zombie ExpansionNeoForge1.21.1 – 1.21.4Client and server2026-04-02

Questions

Does endofday-renew need to be installed on the server?

Yes. Servers that run it need every player to install it too.

Does the mod work with firearms?

Zombies can equip firearms when TACZ is installed, with full compatibility, except for machine guns.

Which versions does endofday-renew support?

Files are published for NeoForge 1.21.1 only, with 1.8.5.3-RE as the latest file dated 2026-09-14.

In the catalog

endofday-renew is one of 11,058 Mobs mods on ModsFinder, and one of 4,974 Mobs mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

Zombie Apocalypse Evolution – AI Overhaul & Difficulty Scaling The chance of a Blood Moon rises over time. During a Blood Moon, hordes of zombies continuously spawn and aggressively hunt the player.
wzyhnh, on the Modrinth page

Official listing

Owner
wzyhnh
Published
2026-07-27
Updated on Modrinth
2026-09-14
Facts verified
2026-10-15

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