Endless Highways
Endless Highways generates road networks that keep extending across a Forge or NeoForge world, with turns, forks, tunnels and bridges.
What it does
Roads are generated procedurally as the player explores, so a highway can stretch on without end and never repeats its layout. Branches, twisting paths, dead ends and side roads appear along the way, and a main highway can split into secondary routes. Bridges come in several designs, some collapsed, and some sections carry wrecks or abandoned vehicles.
Roadside structures such as houses, gas stations and parking lots are placed beside the road. Pillar and support styles change with the biome underneath. Generation was reworked for this release, and the behavior can be adjusted through an externalized config file. The mod works alongside Aeronautics and other mods that spawn structures, vehicles or bridges. It runs on client and server, so the server and every player need it, and it is released under the MIT License but is not open source. Files exist for 1.20.1, 1.21.1 and 1.21.11.
Key features
Endless procedural roads
Highways are generated as the player moves, with turns, forks, dead ends and tunnels that keep the route going.
Bridge variants
Several bridge designs are included, with biome-dependent supports and some sections that have collapsed.
Wrecks and abandoned vehicles
Unusual road sections can contain wrecks, collapsed parts and abandoned vehicles spread along the route.
Roadside structures
Houses, gas stations and parking lots are placed beside the highways to break up open terrain.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Solo Bridges is a Forge and NeoForge bridge mod for 1.16.5 – 1.21.4 under the MIT License, not open source, and it needs both sides like Endless Highways. RoadWeaver covers Fabric, Forge and NeoForge for 1.20.1 – 1.21.11 and is open source under the MIT License, while Rail Bridges is open source under the GNU General Public License v3.0 only, runs on Forge alone for 1.20 – 1.20.1, and is server required with client optional.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Endless Highways | Forge and NeoForge | 1.20.1 – 1.21.11 | Client and server | 2026-10-12 |
| Solo Bridges | Forge and NeoForge | 1.16.5 – 1.21.4 | Client and server | 2025-12-10 |
| RoadWeaver | Fabric, Forge and NeoForge | 1.20.1 – 1.21.11 | Client and server | 2026-08-02 |
| Rail Bridges | Forge | 1.20 – 1.20.1 | Server required, client optional | 2024-08-18 |
Questions
Does Endless Highways need to be installed on the server?
Which loaders does Endless Highways support?
Under which license is Endless Highways released?
In the catalog
Endless Highways is one of 3,932 Transportation mods on ModsFinder, and one of 1,908 Transportation mods for Forge. 19,862 mods support Minecraft 1.21.11.
Similar mods
What the author says
Procedurally generated tracks that stretch infinitely across your world, branching and twisting as you explore. No two paths are the same - turns, forks, and dead ends generate on the fly, creating routes that never end and never repeat. v2 - Multiple bridge design variants - Unusual bridge types (collapsed sections…
Official listing
- Modrinth page
- modrinth.com/mod/endless-highways
- Owner
- ya_ne_absolent
- Published
- 2026-08-27
- Updated on Modrinth
- 2026-10-12
- Facts verified
- 2026-10-15
