ModsFinder

Endless Highways

by ya_ne_absolent

Endless Highways generates road networks that keep extending across a Forge or NeoForge world, with turns, forks, tunnels and bridges.

ForgeNeoForgeClient and serverMIT License1.20.1 – 1.21.11

What it does

Roads are generated procedurally as the player explores, so a highway can stretch on without end and never repeats its layout. Branches, twisting paths, dead ends and side roads appear along the way, and a main highway can split into secondary routes. Bridges come in several designs, some collapsed, and some sections carry wrecks or abandoned vehicles.

Roadside structures such as houses, gas stations and parking lots are placed beside the road. Pillar and support styles change with the biome underneath. Generation was reworked for this release, and the behavior can be adjusted through an externalized config file. The mod works alongside Aeronautics and other mods that spawn structures, vehicles or bridges. It runs on client and server, so the server and every player need it, and it is released under the MIT License but is not open source. Files exist for 1.20.1, 1.21.1 and 1.21.11.

Key features

  1. Endless procedural roads

    Highways are generated as the player moves, with turns, forks, dead ends and tunnels that keep the route going.

  2. Bridge variants

    Several bridge designs are included, with biome-dependent supports and some sections that have collapsed.

  3. Wrecks and abandoned vehicles

    Unusual road sections can contain wrecks, collapsed parts and abandoned vehicles spread along the route.

  4. Roadside structures

    Houses, gas stations and parking lots are placed beside the highways to break up open terrain.

Compatibility

Latest build for each game version and loader.

1.21.11Not available0.0.6
1.21.1Not available0.0.6
1.20.10.0.6Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Solo Bridges is a Forge and NeoForge bridge mod for 1.16.5 – 1.21.4 under the MIT License, not open source, and it needs both sides like Endless Highways. RoadWeaver covers Fabric, Forge and NeoForge for 1.20.1 – 1.21.11 and is open source under the MIT License, while Rail Bridges is open source under the GNU General Public License v3.0 only, runs on Forge alone for 1.20 – 1.20.1, and is server required with client optional.

ModLoadersGame versionsEnvironmentUpdated
Endless HighwaysForge and NeoForge1.20.1 – 1.21.11Client and server2026-10-12
Solo BridgesForge and NeoForge1.16.5 – 1.21.4Client and server2025-12-10
RoadWeaverFabric, Forge and NeoForge1.20.1 – 1.21.11Client and server2026-08-02
Rail BridgesForge1.20 – 1.20.1Server required, client optional2024-08-18

Questions

Does Endless Highways need to be installed on the server?

Yes. Installation covers the server and each player's game.

Which loaders does Endless Highways support?

Forge and NeoForge. Current files cover 1.20.1 and 1.21.11.

Under which license is Endless Highways released?

It is released under the MIT License but is not open source.

In the catalog

Endless Highways is one of 3,932 Transportation mods on ModsFinder, and one of 1,908 Transportation mods for Forge. 19,862 mods support Minecraft 1.21.11.

Similar mods

What the author says

Procedurally generated tracks that stretch infinitely across your world, branching and twisting as you explore. No two paths are the same - turns, forks, and dead ends generate on the fly, creating routes that never end and never repeat. v2 - Multiple bridge design variants - Unusual bridge types (collapsed sections…
ya_ne_absolent, on the Modrinth page

Official listing

Owner
ya_ne_absolent
Published
2026-08-27
Updated on Modrinth
2026-10-12
Facts verified
2026-10-15

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