Enchantments Integrated
by maksi
Enchantments Integrated overhauls the enchanting system so that players progress by exploring rather than grinding, with a Chiseled Bookshelf placed beside the Enchantment Table.
What it does
The mod targets the grind that many players find tedious when they enchant gear. Instead of rerolling the Enchantment Table for hours or relying on villager trading halls, a Chiseled Bookshelf placed next to the table holds enchanted books, and those books enchant gear. Books are not consumed in the process, and the way a player obtains them is meant to match how the enchantment is used.
The design spreads progression across the world. Unbreaking is treated as a fundamental enchantment available regardless of play style, so it can be bought from librarians for 16 emeralds per book. Other enchantments are tied to materials that suit their use: Efficiency to gold ingots, Silk Touch to Lapis Lazuli, and Fortune to a new Enchanted Amethyst Shard crafted from nine Amethyst Shards. Loot chests in structures such as mineshafts, ocean ruins, desert pyramids, bastions, fortresses and end cities hold further books, which gives exploration a purpose.
The mod runs on Fabric and needs both the server and every player to have it, since the environment is client and server. Enchanted books can still be combined with other books to reach higher levels. Builds exist for 1.21.11, 26.1.2, 26.2 and 26.3, with 1.0.3 for 26.3 as the latest file. It is released under the Creative Commons Attribution 4.0 license and is not open source.
Key features
Chiseled Bookshelf storage
A Chiseled Bookshelf placed next to an Enchantment Table holds enchanted books that apply to gear.
Non-consumed books
Enchanted books placed in the shelf are not used up when they enchant an item.
Material-linked enchantments
Efficiency, Silk Touch and Fortune each require a specific material, so the cost of an enchantment follows its use.
Exploration-based sources
Loot chests in mineshafts, ocean ruins, desert pyramids, bastions, fortresses and end cities supply enchanted books.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
RPG Enchanting is a Fabric mod for 1.21.1 – 26.1.2 that is open source under the MIT License and runs on client and server. Enchantment Exploration is server-side only, open source under CC0 1.0 Universal and covers 1.21.4 – 1.21.11. Enchantree is server-side only, not open source and released under a Creative Commons non-commercial license, for 1.21.9 – 26.1.2.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Enchantments Integrated | Fabric | 1.21.11 – 26.3 | Client and server | 2026-10-07 |
| RPG Enchanting | Fabric | 1.21.1 – 26.1.2 | Client and server | 2026-07-13 |
| Enchantment Exploration | Fabric | 1.21.4 – 1.21.11 | Server-side only | 2026-01-09 |
| Enchantree | Fabric | 1.21.9 – 26.1.2 | Server-side only | 2026-09-28 |
Questions
Does Enchantments Integrated require Fabric API?
Does the server need Enchantments Integrated?
Which game versions does the mod support?
In the catalog
Enchantments Integrated is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 8,071 mods support Minecraft 26.3.
Similar mods
What the author says
Enchantments are an important part of Minecraft, but they are also one of the most frustrating experiences. No matter how you choose to go about it, the experience is tedious and grindy. This mod sets out to change this. No more villager trading halls, and gone are the days of rerolling at the enchantment table.
Official listing
- Modrinth page
- modrinth.com/mod/enchantments-integrated
- Owner
- maksi
- Published
- 2026-05-14
- Updated on Modrinth
- 2026-10-07
- Facts verified
- 2026-10-15
