ModsFinder

Electricity

by Dooji

Electricity, by Dooji, is a Minecraft Java mod for simulating power networks, built from poles, turbines, boxes and lamps.

ForgeNeoForgeClient and serverCustom license1.20.1

What it does

Electricity adds a global weather model that aims to follow the behavior of real weather. Weather can cause events on the grid: power boxes trip, and wind turbines stop when wind speeds grow too high.

The mod builds its network from utility poles, wind turbines, power boxes, cabins and a wire system. Electric Lamps react to how good or bad the power supplied to them is, showing several states. Forge Energy is supported, and a few addons use the mod's own electricity pipeline instead.

Electricity is published for Forge and NeoForge, for 1.20.1 only, and runs on client and server, so the server and every player need it. The latest files are 0.9.0-beta.1 on the beta channel, both released 2025-12-17. The license is custom and the mod is not open source; public source code, an issue tracker and a wiki are linked.

Key features

  1. Utility poles and wires

    Poles and a wire system carry power between the buildings and machines of a network.

  2. Wind turbines

    Turbines follow the wind across the world and stop when wind speeds grow too high.

  3. Power boxes and cabins

    Power boxes can trip when the grid is overloaded, and cabins house the parts of a network.

  4. Electric Lamps

    Lamps show several states that reflect how good or bad the power they receive is.

  5. Electricity API

    A developer API is available, and a demo block shows what the API can do.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.20.10.9.0-beta.10.9.0-beta.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want a weather-driven power network in Minecraft 1.20.1, and developers building addons on the Electricity API.

Questions

Does Electricity need to be installed on the server?

Yes. The server and every player need the mod installed.

Which loaders does Electricity support?

Forge and NeoForge, both for 1.20.1, with the same 0.9.0-beta.1 files published on 2025-12-17.

Where can the recipes and usage details be found?

Public links include a wiki and a GitHub issue tracker, which cover recipes and other important information.

In the catalog

Electricity is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Electricity is a Minecraft mod about simulating power networks. It adds utility poles, wind turbines, power boxes, cabins, lamps and a wire system. There's a global weather model that aims to behave like a real weather system. Wind fields move across the world and drive the wind turbines; they speed up and turn their…
Dooji, on the Modrinth page

Official listing

Owner
Dooji
Published
2025-05-03
Updated on Modrinth
2025-12-17
Facts verified
2026-10-15

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