economymod
by Gaozx12
Players who want a currency on a NeoForge server can use economymod, which stores emeralds as a virtual balance per player.
What it does
The mod uses Minecraft's vanilla emerald item as its base currency. Instead of carrying emeralds in the inventory, a player deposits them into a virtual balance that is kept apart from the inventory, so the inventory stays free of stacks of currency. In-game commands cover deposits, withdrawals, balance checks and transfers between players.
Balances are written to the world's economy data directory as .dat files using Minecraft's NBT format. Each balance is read back when its owner joins and written out when they leave, so balances carry over across server restarts and player sessions.
economymod is built on NeoForge for 1.21.1 and depends on Create. It is released under the MIT License and is open source, and either side can run it without the other, so a client or a server may use it alone or both may run it together.
Key features
Emerald currency
Vanilla emeralds serve as the base unit, so no custom currency item has to be crafted or traded for.
Virtual balance
Each player's emeralds are stored as a balance rather than as inventory items, which keeps stacks of currency out of the inventory.
In-game commands
Commands handle deposits, withdrawals, balance checks and transfers between players while in the game.
Persistent storage
Balances are saved as .dat files in the economy data directory and reloaded at login, so they survive restarts.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Server economies
Server owners can give a shared currency to every player without adding a separate item for it.
Player trading
Players can move emeralds from one balance to another with a transfer command.
Who it’s for: Server owners running NeoForge 1.21.1 who want an emerald-based economy with balances kept outside the inventory.
How it compares
Createrington Currency is a NeoForge mod for 1.21.1 that is not open source and is published under All rights reserved. Magic Coins is also NeoForge for 1.21.1 and uses a custom license rather than MIT. economymod is open source under the MIT License, so it differs from both in license.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| economymod | NeoForge | 1.21.1 | Client or server, optional | 2025-12-14 |
| Createrington Currency | NeoForge | 1.21.1 | Client and server | 2026-03-17 |
| Magic Coins | NeoForge | 1.21.1 | Client and server | 2026-05-31 |
Questions
Does economymod need Create?
Does economymod have to be on both the client and the server?
Where are balances stored?
In the catalog
economymod is one of 2,072 Economy mods on ModsFinder, and one of 917 Economy mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from Gaozx12
Similar mods
Official listing
- Modrinth page
- modrinth.com/mod/economymod
- Owner
- Gaozx12
- Published
- 2025-12-10
- Updated on Modrinth
- 2025-12-14
- Facts verified
- 2026-10-15
