Ecological Garden
by bingpiano
Ecological Garden lets players build habitats, raise nearly 30 kinds of small animals and run breeding programs across Forge and NeoForge.
What it does
Players set up environments by hand, placing the blocks each creature needs. Animals that live on grassland depend on grass blocks and tall grass, while forest animals rely on logs and leaves as cover, and desert animals take shade under sandstone and cacti. Bamboo forests, flower fields and snowfields can be built as well, and an ecology guide opened with V lists the habitat each animal prefers.
The breeding side uses five genes, including speed, weight, hunger and resistance, inherited according to Mendelian rules. Gene analyzers and guides help select parents, and harsh environments can trigger mutations that yield unusual creatures. Herbivores need their own food and prey farms, carnivores need automatic feeders and water sources, and animals that are well fed and hydrated show their production status when right-clicked with empty hands.
The mod runs on the client and the server, so both need it. Files are published for Forge and NeoForge across 1.21 – 1.21.10, with 1.3.2 for 1.21.1 as the latest NeoForge build. It is released under the Creative Commons Attribution Non Commercial Share Alike 4.0 license and is not open source.
Key features
Habitat construction
Players place the environmental blocks that each species requires, then check the ecological index of a zone.
Five-gene breeding
Genes for speed, weight, hunger and resistance pass to offspring, and gene analyzers help pick high-quality parents.
Creature cages
Shift with right-click captures an animal in a cage, so it can be carried to another location.
Production and trade
Animals yield products that can be collected and sold at trading posts for gold coins.
Automated upkeep
Collectors, feeders, water sources and pet hospitals reduce the manual work of keeping animals alive.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Ecology builds
Players design connected zones with rich food chains, moving animals between biomes as the habitats grow.
Genetic breeding projects
Players who want specific traits track parents across generations and use mutations from harsh climates.
Who it’s for: Players who enjoy management and exploration, and server owners who want a long-running wildlife and economy project.
Questions
Does Ecological Garden need to be installed on the server?
Which loaders are supported?
How are new animal traits created?
In the catalog
Ecological Garden is one of 6,151 Food mods on ModsFinder, and one of 3,337 Food mods for Forge. 15,569 mods support Minecraft 1.21.10.
Similar mods
What the author says
Want to build your own exclusive natural kingdom in the blocky world? This mod adds nearly 30 kinds of small animals. This is no ordinary breeding farm, but a complete ecosystem waiting for you to manage with care. Team cooperation, environment construction and genetic breeding — every step holds the secret to…
Official listing
- Modrinth page
- modrinth.com/mod/ecological-garden
- Owner
- bingpiano
- Published
- 2026-05-20
- Updated on Modrinth
- 2026-09-11
- Facts verified
- 2026-10-15
