Doze
by BanciOTG
Doze changes how sleeping works in Minecraft, letting a player who rests in a bed regenerate health and cure status effects while hunger is spent.
What it does
Sleeping in a bed regenerates health and cures effects once at least six hours have passed, and longer sleep heals more. Sleep costs hunger, and the mod uses one relative hour equal to 1000 ticks, which assumes the vanilla 24000-tick day and night cycle. A time-altering mod such as Better Days changes the length of that cycle, so the tick setting may need adjusting to match. Doze only checks vanilla beds, and a configurable compatibility option covers modded dimensions.
Doze provides three ways to handle nearby monsters that try to sleep: nearby mobs prevent sleep, nearby mobs prevent sleep only when they are on a valid path to the player, or nearby mobs do not prevent sleep at all. Before sleep is allowed, a bed has to be placed indoors and well lit, and the mod checks the 3x3 area above the bed roof while ignoring naturally generated leaves. Exploding bed behavior is replaced with vanilla-style error messages, and the minimum light level and the minimum sleep hours can be changed in the config. Doze is NeoForge-only, released for 26.1 – 26.1.2, and it is open source under the GNU General Public License v3.0 or later.
Key features
Health regeneration on sleep
Sleeping restores health, with longer sleep producing more healing, and a sleep of at least six hours cures player effects.
Monster handling options
Three settings decide whether nearby mobs block sleep, block it only in certain pathing cases, or never block it.
Indoor and light checks
A bed must be placed indoors and well lit, and the area above the roof is inspected before sleep starts.
Configurable effect whitelist
Specific status effects can be ignored by the cure, and the minimum light level and sleep hours are adjustable in the config.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want sleep to matter in survival, and server owners who want to tune how sleep interacts with mobs, light and time.
How it compares
Sleep Heal is for Fabric, Forge, NeoForge and Quilt, with a build for 26.3, and it is open source under the MIT License. Its server side is required while the client side is optional. Healing Beds is a NeoForge mod for 1.21.8 under the MIT License, and it is not open source. Restful Nights is also NeoForge for 26.1 – 26.1.2, but it is server required with an optional client and is closed under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Doze | NeoForge | 26.1 – 26.1.2 | Client and server | 2026-04-11 |
| Sleep Heal | Fabric, Forge, NeoForge and Quilt | 26.3 | Server required, client optional | 2026-10-04 |
| Healing Beds | NeoForge | 1.21.8 | Client and server | 2026-01-03 |
| Restful Nights | NeoForge | 26.1 – 26.1.2 | Server required, client optional | 2026-06-25 |
Questions
Does Doze need to be installed on the server?
Which loader does Doze support?
Can the sleep timing be changed for a modded day cycle?
In the catalog
Doze is one of 19,031 Adventure mods on ModsFinder, and one of 8,588 Adventure mods for NeoForge. 15,189 mods support Minecraft 26.1.2.
Similar mods
What the author says
Doze introduces a few new features to Minecraft's sleeping system, and provides additional configuration options for vanilla features that give you full control over your game. By default, beds must be placed indoors and well-lit before sleeping. Doze checks a 3x3 area above the bed for a roof, ignoring naturally…
Official listing
- Modrinth page
- modrinth.com/mod/doze-by-banci
- Owner
- BanciOTG
- Published
- 2026-04-07
- Updated on Modrinth
- 2026-04-11
- Facts verified
- 2026-10-15
