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Difficult Raids - Compatibility Edition

by Groupix05

Difficult Raids - Compatibility Edition makes Minecraft raids harder by adding four difficulty levels, new illager types and an optional Insanity Mode that multiplies the raiders in each wave.

ForgeClient and serverAll rights reserved1.20.1

What it does

The mod is a fork of Difficult Raids 1.20.1, made with permission from CalculusMaster, and is described by its author as feature-identical to the original apart from some deviations. Standard vanilla raids stay the basis: most raiders are the usual illagers, but they carry upgraded equipment, illagers may spawn holding enchanted weapons, and a couple of new recruit types show up during a raid. Raids scale with the number of players present, so raiders become incrementally stronger as more players defend against an illager army.

Raid difficulty is set by the Bad Omen level a player has when entering a raid, combined across the players involved. The Insanity Mode can be toggled in-game with the difficultraids insanitymode command, and it applies only to the non-Default levels, multiplying the number of raiders spawned in each wave by a configurable value. The author recommends playing with Guard Villagers. Files are published for Forge only, for Minecraft 1.20.1. Every player and the server need a copy of the mod.

Key features

  1. Four new raid difficulty levels

    The mod adds four levels on top of the default raid difficulty, each tied to Bad Omen strength.

  2. Insanity Mode

    A toggleable mode that multiplies the number of raiders in each wave, with the multiplier set in the config.

  3. Player-scaled raids

    Raiders grow stronger as more players are present, so group defenses face a larger illager force.

  4. Upgraded illager equipment

    Raiders wield better gear, and some illagers spawn with enchanted weapons.

  5. New illager recruits

    Additional illager types join raids, extending the waves beyond the vanilla roster.

Compatibility

Latest build for each game version and loader.

1.20.12.0-beta22
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Required by 1 mod

How it compares

Full comparison

Lot's Of Illagers (LOI) is a Forge mod for 1.20.1 that also expands illagers, with client and server environment and the All rights reserved license, and it is not open source. Slash Illager is open source under the MIT License and runs on Forge and NeoForge for 1.20.1, also client and server. Virtuso's Grand Battle is a Forge 1.20.1 option, client and server, under All rights reserved and not open source.

ModLoadersGame versionsEnvironmentUpdated
Difficult Raids - Compatibility EditionForge1.20.1Client and server2026-03-28
Lot's Of Illagers (LOI)Forge1.20.1Client and server2026-04-20
Slash IllagerForge and NeoForge1.20.1Client and server2024-06-23
Virtuso's Grand BattleForge1.20.1Client and server2026-03-16

Questions

Does Difficult Raids - Compatibility Edition need to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Which mod requires Difficult Raids - Compatibility Edition?

Mythic Thor requires it, according to the catalog.

How is the Insanity Mode turned on?

It is toggled in-game with the difficultraids insanitymode command. It affects only the non-Default raid difficulty levels.

In the catalog

Difficult Raids - Compatibility Edition is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Do you want some actual rewards from the villagers for saving their lives? If you answered yes to any of these, this mod is for you!
Groupix05, on the Modrinth page

Official listing

Owner
Groupix05
Published
2025-10-25
Updated on Modrinth
2026-03-28
Facts verified
2026-10-15

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