ModsFinder

Devourer of Gods

by yuruni

Devourer of Gods brings the Devourer of Gods boss from Terraria's Calamity mod into Minecraft as a hard fight with a 3D arena, where the Cosmic Worm is its summon item.

ForgeNeoForgeClient and serverAll rights reserved1.20.1 – 1.21.1

What it does

The mod is built for Forge and NeoForge, with files for 1.20.1 and 1.21.1 under All rights reserved, so the code is not open source. Both sides must run it: the server and every player need the mod for the boss fight to work in multiplayer.

The boss fight is made with 3D movement and is described by the author as a hard, exciting encounter. The default config adapts vanilla end-game gear to the fight. Loot, the summon recipe and the Cosmic Worm are data driven, so datapacks can change them. An intrusive Ender Dragon cutscene was added for the dragon, though the author says it can be refined or disabled. Shader compatibility is stated by the author for shaders that use GLSL-based visual elements.

Key features

  1. Devourer of Gods boss

    A boss adapted from the Calamity mod, with a 3D fight that the author describes as hard.

  2. Cosmic Worm summon

    The boss is summoned with the Cosmic Worm, and its summon recipe can be changed with datapacks.

  3. Configurable difficulty

    Config options can make the fight harder, and the default settings adapt vanilla end-game gear.

  4. Ender Dragon drops

    A config option turns off the Ender Dragon drops, and a datapack can replace the Cosmic Larva drop.

Compatibility

Latest build for each game version and loader.

1.21.1Not available1.2.0-hotfix1
1.20.11.2.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Multiplayer boss fights

Server owners who want a hard boss for players to gather against can run the mod on a server with the same install on every client.

Who it’s for: Players who want a difficult end-game boss, and server owners who tune loot and summons through datapacks and config files.

How it compares

Full comparison

Fantasy Illagers is a Forge and NeoForge mod for 1.20.1 – 1.21.4 that runs on client and server, and it is not open source. Calamity is a Forge mod for 1.20.1 under a Creative Commons Attribution Non Commercial 4.0 license and needs both sides. Journey Into The Light is open source under the MIT License, supports Forge and NeoForge for 1.20 – 1.21.10, and runs on client and server.

ModLoadersGame versionsEnvironmentUpdated
Devourer of GodsForge and NeoForge1.20.1 – 1.21.1Client and server2026-09-20
Fantasy IllagersForge and NeoForge1.20.1 – 1.21.4Client and server2026-10-06
CalamityForge1.20.1Client and server2026-07-27
Journey Into The LightForge and NeoForge1.20 – 1.21.10Client and server2025-11-22

Questions

Which loader does Devourer of Gods support?

The mod has files for Forge and NeoForge. The latest Forge file is 1.2.0 for 1.20.1, and the latest NeoForge file is 1.2.0-hotfix1 for 1.21.1.

Does the server need Devourer of Gods?

Yes. Servers that run it need every player to install it too.

Can the Cosmic Worm recipe be changed?

Yes. The recipe is data driven and lives in the data/dog/recipes folder, so a datapack can override it.

In the catalog

Devourer of Gods is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

This mod brings the popular boss "Devourer of Gods" into Minecraft. A real fight, made with 3D in mind, reinmagined in Minecraft. It has all the features DoG has from Calamity (except drops as of right now). Expect a HARD fight (and an exciting one!).
yuruni, on the Modrinth page

Official listing

Owner
yuruni
Published
2026-07-29
Updated on Modrinth
2026-09-20
Facts verified
2026-10-15

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