Default World Type
by MelanX
With Default World Type, the world type preselected on the Create World screen can be set to a chosen value, so new worlds start on it without a manual change.
What it does
Default World Type changes which world type is selected by default when a player opens the Create World screen. Setting it in the client config to a value such as skyblockbuilder:skyblock means a new world starts on that type without the player touching the world type option, which lowers the chance of accidentally generating the wrong world.
Only the player's game needs the mod, since it is limited to the client. For servers, the right server.properties file should be supplied instead, or Default Server Properties can handle it. Once a player enters the Create New World screen, the mod writes a file listing the allowed config values.
Files are published for Forge and NeoForge across 33 release versions, 1.14 – 26.3, with 1.20.1-4.0.5 for 1.20.1 as the latest Forge file and 26.3.0 for 26.3 as the latest NeoForge file. The code is under the Apache License 2.0, and it is open source.
Key features
Preselected world type
The world type chosen in the client config is selected automatically whenever the Create World screen opens.
Custom world type values
Any world type identifier, including modded ones, can be entered as the default value in the client config.
Allowed values file
A file listing the allowed config values is generated the first time the Create New World screen is opened.
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x1 of 1 version with builds
1.19.x4 of 4 versions with builds
1.16.x3 of 3 versions with builds
1.15.x3 of 3 versions with builds
1.14.x5 of 5 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Modpack defaults
Modpack creators can make a pack's custom world type the default, so players do not have to pick it on each new world.
Skyblock packs
A pack that uses Skyblock Builder can set skyblockbuilder:skyblock as the preselected type for new worlds.
Who it’s for: Modpack creators are the main audience. Players who create worlds on a pack that uses a non-default world type also benefit from the preselected setting.
How it compares
Default Server Properties is server-side only and open source under the Mozilla Public License 2.0, covering Fabric, Forge and NeoForge for 1.16.5 – 26.3. Gamerule Defaults is server-side only, targets NeoForge for 1.21.1 only and is not open source under a custom license. Default World Type, by contrast, is client-side only and open source under the Apache License 2.0, while covering Forge and NeoForge for 1.14 – 26.3.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Default World Type | Forge and NeoForge | 1.14 – 26.3 | Client-side only | 2026-09-16 |
| Default Server Properties | Fabric, Forge and NeoForge | 1.16.5 – 26.3 | Server-side only | 2026-09-20 |
| Gamerule Defaults | NeoForge | 1.21.1 | Server-side only | 2026-10-02 |
Questions
Does Default World Type need to be installed on the server?
Which loaders does Default World Type support?
Where is the default world type set?
In the catalog
Default World Type is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 8,071 mods support Minecraft 26.3.
More from MelanX
Similar mods
What the author says
Porting information for 26.1 update ## Mainly for modpack creators With this mod you can set the world type which is selected by default when creating a new world.
Official listing
- Modrinth page
- modrinth.com/mod/defaultworldtype
- Owner
- MelanX
- Published
- 2022-06-23
- Updated on Modrinth
- 2026-09-16
- Facts verified
- 2026-10-15
