ModsFinder

CustomTweaks

by zhoutingan2025

With CustomTweaks, a player sets volume rules for individual sound events and adjusts how items render in their GUIs, all from one client-side config screen.

FabricClient-side onlyApache License 2.026.2

What it does

Each volume rule targets one sound event, such as item.totem.use or entity.player.levelup, so a player can tune a single sound without touching the rest. Every rule works in one of three modes: Louder multiplies the volume directly so key sounds stand out, Quieter reduces it smoothly, and Mute cancels the sound before it ever plays. A value of 0 leaves a sound unchanged and 2 makes it silent, which gives a precise scale between those ends. A built-in Preview button lets the player hear the actual effect while adjusting the rule.

On the rendering side, the mod lets the player set a per-item scale from 0.1x to 4x, a pixel offset of 64px and a rotation of 180 degrees. Everything is configured entirely through OneConfig, so there are no files to edit. The mod needs Fabric Language Kotlin and OneConfig, and it runs on the client alone. CustomTweaks is released under the Apache License 2.0, but it is not open source.

Key features

  1. Per-sound volume rules

    Each rule attaches to one sound event, so repetitive sounds can be silenced while critical cues stay audible.

  2. Three volume modes

    Louder, Quieter and Mute cover amplifying, softening and removing a sound, with 0 unchanged and 2 silent on the scale.

  3. Live preview

    A Preview button plays the sound with the current settings, so the effect can be checked before leaving the screen.

  4. Per-item rendering controls

    Scale from 0.1x to 4x, a 64px pixel offset and a 180 degree rotation can be set separately for each item.

Compatibility

Latest build for each game version and loader.

26.21.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Fabric Language KotlinThis is a mod that enables usage of the Kotlin programming language for Fabric mods.
Required
OneConfigAccess all your mod settings in one place, with a sleek and intuitive interface. By Polyfrost, best with OneClient.
Required

Use cases

Silencing repeated sounds

A player who hears the same effect constantly can mute that sound event alone and keep the others.

Highlighting key cues

Raising the volume of a totem pop or a level-up sound makes it stand out over ambient noise.

Adjusting item display

Item scale, offset and rotation can be changed for items that look wrong at their default size or angle.

Who it’s for: Players on Fabric 26.2 who want finer control over sounds and item rendering. Servers do not need the mod, since it only changes the client.

Questions

Does CustomTweaks need Fabric Language Kotlin?

Yes. Fabric Language Kotlin is a required dependency, along with OneConfig, and both must be installed for CustomTweaks to run.

Does a server need CustomTweaks installed?

No. The mod is client-side only, so players install it and the server runs without it.

How are volume rules configured?

Every rule is set through the OneConfig screen. A rule picks a sound event and one of three modes, and the Preview button plays the result.

Which game version does CustomTweaks support?

The latest file is 1.0.0 for 26.2, published on 2026-07-21.

In the catalog

CustomTweaks is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 13,894 mods support Minecraft 26.2.

Similar mods

What the author says

Fine-grained control over every sound and every item — configured entirely through OneConfig. CustomTweaks is a pure client-side quality-of-life mod that lets you create per-sound volume rules and per-item rendering tweaks, with no file editing and no server-side installation required.
zhoutingan2025, on the Modrinth page

Official listing

Owner
zhoutingan2025
Published
2026-07-21
Updated on Modrinth
2026-07-21
Facts verified
2026-10-15

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