ModsFinder

Create:WebCode

by IjalG

Create:WebCode adds a block-based dataflow system to Create on Forge, where players assemble URL pipelines from in-game devices to send HTTP GET requests.

ForgeClient and serverAll rights reserved1.20.1 – 1.20.6

What it does

Players build request URLs from text variables, send them through an Upload Network Port, and receive responses at a paired port. Filters pull individual fields out of JSON replies, and Evaluators turn JSON values into redstone output. Debug Screens show live pipeline data, and Cache, Split, Throttle and Gate blocks shape how data moves through a pipeline. Devices are linked with a point-to-point Connector tool.

Requires Create on Forge. Both sides must run the mod, so every player and the server need it. Files exist for Forge only, across six game versions, 1.20.1 – 1.20.6, with 0.1.1 for 1.20.6 as the latest file from 2026-06-20. Web Code is under All rights reserved and is not open source. The mod is at an alpha stage, and its interface and rules may still shift before a stable release.

Key features

  1. Assembled request URLs

    Text variables let players build request URLs in-game before a pipeline sends them.

  2. Filters and evaluators

    Filters extract JSON fields, and evaluators convert those values into redstone output.

  3. Live debug screens

    Debug screens display the contents of live pipeline packets while a network runs.

  4. Cache, split, throttle and gate

    These blocks cache, divide, rate-limit and gate data along a pipeline.

Compatibility

Latest build for each game version and loader.

1.20.60.1.1
1.20.50.1.1
1.20.40.1.1
1.20.30.1.1
1.20.20.1.1
1.20.10.1.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

CreateAesthetic Technology that empowers the Player
Required

Use cases

Live data driving redstone

A pipeline can read a value from an external web service and drive a redstone circuit from the parsed result.

Server routing

Server owners can decide whether players may create outbound web requests, since requests go only to URLs players build.

Who it’s for: Players who enjoy logic and automation in Create, and server owners who want to allow in-game outbound HTTP GET requests under their own rules.

Questions

Does Web Code need Create to run?

Yes. Create is a required dependency, and Web Code is published for Forge only.

Does the server need Web Code installed?

Yes, both sides must run the mod, so the server and every player need it.

Can the mod send requests to any address?

Requests are made only to URLs players build in-game and send through the pipeline, and server owners can restrict the mod to servers where they are comfortable with outbound requests.

Is the mod stable for long-term worlds?

Web Code is at an alpha stage, so its interface and rules may still shift before a stable release.

In the catalog

Create:WebCode is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 11,154 mods support Minecraft 1.20.6.

Similar mods

What the author says

Create: Web Code adds a block-based network dataflow system to Minecraft. It lets you build URL pipelines with in-game devices, send HTTP GET requests to web services you choose, parse returned data, debug live packet contents, and use the result to drive redstone. This mod is designed as a network peripheral system…
IjalG, on the Modrinth page

Official listing

Owner
IjalG
Published
2026-06-12
Updated on Modrinth
2026-06-20
Facts verified
2026-10-15

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