Create: Geological Processing
by OllyOfficial
Create: Geological Processing adds Create recipes that turn common blocks, fluids and dripstone into renewable resources and oxidized copper variants.
What it does
Geological Processing is an addon for the Create mod that adds new logical recipes to expand automation. It focuses on renewable sources of key materials, so resources that would otherwise run out can be produced through a processing loop. Recipes combine Andesite, Granite or Diorite with Cobblestone and Lava or Water, and some outputs include a Flint by-product.
Dripstone and Netherrack generate new resources through interconnected steps, and Tuff can feed into the same loop. The copper side covers vanilla copper blocks, including slabs and stairs, plus Create's own copper blocks, so weathering can be automated through a mechanical process combining water and the Create Spout. Installation requires Create, and the mod is available for Forge and NeoForge; the Forge build is recommended for easier installation and better integration. Files cover 1.20.1 and 1.21.1, and the mod is licensed under the MIT License but is not open source. Only the server needs it, and clients may leave it out.
Key features
Renewable dripstone recipes
Pointed Dripstone can be cut four ways into a Dripstone Block with a Mechanical Saw, feeding the dripstone outputs.
Geological resource recipes
Lava and water recipes turn Andesite, Granite and Diorite into new materials, each with a set fluid amount.
Copper oxidation automation
Vanilla and Create copper blocks, including shingles and tiles, can be weathered by an automated mechanical process.
Water usage by exposed surface
Water required scales with the block's exposed surface area, using 500 mB for a full block and 333 mB for four faces.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Useful Diorite, Granite, and Andesite is a Forge-only mod for 1.20.1, released under All rights reserved and not open source, and it needs both client and server. Create renewable copper & zinc covers Fabric, Forge and NeoForge for 1.20.1 – 1.21.1 under the MIT License, also needing both sides. Geological Processing works on the server alone and covers 1.20.1 and 1.21.1 on Forge and NeoForge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Create: Geological Processing | Forge and NeoForge | 1.20.1 – 1.21.1 | Server required, client optional | 2026-06-29 |
| Useful Diorite, Granite, and Andesite | Forge | 1.20.1 | Client and server | 2025-09-22 |
| Create renewable copper & zinc | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-04-03 |
Questions
Does Create: Geological Processing need Create?
Which loader should Create: Geological Processing use?
Does a client need the mod?
Which game versions have files?
In the catalog
Create: Geological Processing is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
Create: Geological Processing expands the automation possibilities for geological resources by seamlessly adding new, logical recipes to the Create mod. This addon introduces new methods for generating Tuff, Dripstone, Netherrack, and more, creating a more interconnected and rewarding resource processing loop. It…
Official listing
- Modrinth page
- modrinth.com/mod/create-geological-processing
- Owner
- OllyOfficial
- Published
- 2025-10-20
- Updated on Modrinth
- 2026-06-29
- Facts verified
- 2026-10-15
