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Copycat WE fix

by _retrospective_

Copycat WE fix corrects how WorldEdit flips and rotates Copycats+ blocks, so pasted builds keep their disguised materials facing the right way.

NeoForgeServer-side onlyGNU General Public License v3.0 onlyOpen source1.21.1

What it does

Copycats+ blocks keep their old material orientation when WorldEdit flips or rotates them, because the disguised material inside a copycat block is not turned along with the block itself. Multi-part copycats such as the copycat byte, copycat byte panel, copycat board and copycat slab are affected more, since half layers and corner faces can end up with the wrong materials. This mod patches the paste step so that horizontal flips on the N, S, E and W axes, and rotate commands, produce correct results.

The fix only touches paste operations that run with a flipped or rotated clipboard, so existing builds stay untouched. It also changes how Create's own schematics behave, and it adds commands and a configuration file for install and forget actions. Non-copycat blocks such as signs, banners and vanilla blocks are modified too. Vertical orientation results for other copycats remain imperfect, because Minecraft has no Y-axis mirror. The mod requires Create and Create: Copycats+, and WorldEdit is optional. It is installed on the server only, so players do not need it.

Key features

  1. Corrected horizontal flips

    Flip operations on the N, S, E and W axes place copycat materials on the correct faces after a paste.

  2. Rotated copycat materials

    Rotate commands keep the disguised material pointing the same way as the copycat block itself.

  3. Multi-part copycat support

    Copycat byte, panel, board and slab blocks are handled so that half layers and corners keep their materials.

  4. Changes to Create schematics

    Create's own schematic handling is modified by the mod, with commands and a config file for install and forget actions.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

CreateAesthetic Technology that empowers the Player
Required
Create: Copycats+All the copycats you've ever wanted, combined into a single mod!
Required

Optional 1

WorldEditA Minecraft Map Editor... that runs in-game! With selections, schematics, copy and paste, brushes, and scripting. Use it in creative, or use it temporarily in survival.
Optional

Questions

Does Copycat WE fix need Create and Copycats+?

Yes. Create and Create: Copycats+ are required dependencies, and WorldEdit is optional.

Does a player need Copycat WE fix installed?

No. The mod is server-side only, so installing it on the server is enough and players do not need it.

Which Minecraft version does Copycat WE fix support?

The mod is published for Minecraft 1.21.1 only, on NeoForge.

Where can problems be reported?

Reports go to GitHub Issues, since the source code is public under the GNU General Public License v3.0 only.

In the catalog

Copycat WE fix is one of 36,990 Utility mods on ModsFinder, and one of 13,477 Utility mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Note: This mod is a purely client/server patch that fixes rotation bugs. It is 100% legal, doesn't redistribute the original.jar, and is fully compliant with the ARR license since it only injects code via Mixins. Requires the original Copycats+ to work! If you've ever used WorldEdit's //flip or //rotate on a build…
_retrospective_, on the Modrinth page

Official listing

Owner
_retrospective_
Published
2026-06-20
Updated on Modrinth
2026-06-20
Facts verified
2026-10-15

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