Coordinate HUD
by pfyya
Coordinate HUD draws a customizable coordinate display on screen, positioned by drag and drop and styled with colors, borders and layout options.
What it does
Coordinate HUD shows the player's coordinates as an on-screen overlay that can be placed anywhere in the window. A drag-and-drop editor with grid snapping and preset guides lets the position be set visually, and nine position presets cover the top, middle and bottom edges with left, center and right alignment. The display can also serve as a cleaner alternative to the F3 debug screen, showing only the lines the player chooses.
Text can be bold, italic, shadowed or outlined, in custom colors. Rainbow mode cycles colors at an adjustable speed, gradient mode shifts color smoothly across the lines, and dynamic colors change with the Y level, biome or dimension. Background borders accept opacity, padding and corner radius, and lines can be arranged horizontally or vertically with adjustable spacing and alignment. Everything is configured through an in-game GUI.
The mod runs on the client alone, so only the player installs it and servers need nothing. It is published for Fabric and the 1.21.8 game version, with the 1.0.0 file dated 2025-10-26, and it is released under the MIT License, though the project is not open source. It has no required dependencies beyond the loader.
Key features
Drag-and-drop editor
The overlay is moved with the mouse, and grid snapping and preset guides help line it up with the screen edges.
Nine position presets
Top, middle and bottom rows each offer left, center and right placement for quick positioning.
Rainbow and gradient colors
Rainbow mode animates cycling colors at a set speed, and gradient mode blends color smoothly across display lines.
Dynamic colors
Line colors can change depending on the Y level, the biome or the dimension the player is in.
Text and border styling
Bold, italic, shadow and outline effects, plus background borders with opacity, padding and corner radius options.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
VexClock is a Fabric, client-side mod for 1.21.11 under All rights reserved, not open source, and it covers a clock rather than coordinates. Ultra Coords is a client-side Fabric mod for 1.21.10 released under the Apache License 2.0, with coordinates as its focus. Coords HUD is a client-side Fabric mod for 1.21.11 under the CC0 1.0 Universal license. Coordinate HUD targets 1.21.8 only, so players on newer versions should check the other options.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Coordinate HUD | Fabric | 1.21.8 | Client-side only | 2025-10-26 |
| Ultra Coords | Fabric | 1.21.10 | Client-side only | 2025-11-13 |
| Coords HUD | Fabric | 1.21.11 | Client-side only | 2026-09-03 |
| VexClock | Fabric | 1.21.11 | Client-side only | 2026-06-18 |
Questions
Does Coordinate HUD need Fabric API?
Does Coordinate HUD have to be installed on the server?
Which Minecraft version does Coordinate HUD support?
In the catalog
Coordinate HUD is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 17,695 mods support Minecraft 1.21.8.
More from pfyya
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What the author says
A highly customizable coordinates display mod that provides a clean, feature-rich alternative to the F3 debug screen. Configure every aspect through an intuitive GUI!
Official listing
- Modrinth page
- modrinth.com/mod/coordinate-hud
- Owner
- pfyya
- Published
- 2025-10-26
- Updated on Modrinth
- 2025-10-26
- Facts verified
- 2026-10-15
