ModsFinder

ContactQuests

by NightFrost42

ContactQuests turns quest submission in FTB Quests into a physical mail process, so players send items to NPCs by parcel and postcard rather than checking them off in the inventory.

ForgeNeoForgeClient and serverCreative Commons Attribution Share Alike 4.01.20.1 – 1.21.1

What it does

The add-on is a dedicated bridge between the Contact mail module and the FTB Quests task module. Quest items are packed into parcels and mailed to a target NPC through Mailboxes, and the mod supports custom task types built on that flow. Requirements are fulfilled only once the parcel reaches the NPC, so players must engage with the world's logistics instead of having items detected in the inventory as in standard quests.

Rewards travel the same route in reverse. Quest rewards arrive as parcels at the player's mailbox rather than appearing on click, and a Team Binding Card directs them to a team's shared mailbox when FTB Teams is in use. Custom NPC responses let a server define how an NPC replies when a player sends incorrect or extra items, including rejecting mail, confiscating items and sending easter egg replies.

ContactQuests is published for Forge and NeoForge across 3 release versions, and runs on client and server, so the server and every player need it. It is released under the Creative Commons Attribution Share Alike 4.0 license and is not open source. Public source code and an issue tracker are available, and detailed guides are kept on the GitHub wiki.

Key features

  1. Parcel task

    A quest requires players to pack the required items and send them to a target NPC.

  2. Postcard task

    Players write and send postcards with specific content styles as quest submissions.

  3. Red packet task

    Currency items are sent through red packets to complete a task.

  4. Parcel rewards

    Quest rewards are delivered to the mailbox as parcels, and a team's shared mailbox can receive them through the Team Binding Card.

  5. NPC responses

    Server owners define how NPCs react to incorrect items, with options to reject mail, confiscate items or send easter eggs.

Compatibility

Latest build for each game version and loader.

1.21.1Not availableV2.1.5-1.21.1
1.21Not availablev2.1.3-1.21.1
1.20.1v2.1.0-1.20.1Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does ContactQuests need the Contact mail module?

Yes. ContactQuests is an add-on that links the Contact mail module with the FTB Quests task module, so both must be installed.

Do server owners need to install ContactQuests?

Yes. Servers that run it need every player to install it too.

Which loaders and versions does ContactQuests support?

Forge and NeoForge are supported. The latest Forge file is for 1.20.1 and the latest NeoForge file is for 1.21.1.

In the catalog

ContactQuests is one of 8,016 Management mods on ModsFinder, and one of 2,698 Management mods for Forge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

ContactQuests is a bridge mod that creates a deep integration between [Contact] (Logistics/Mail) and [FTB Quests]. Unlike traditional quests where items are instantly detected in your inventory, ContactQuests requires players to engage with the physical world of logistics. It transforms the abstract concept of "Quest…
NightFrost42, on the Modrinth page

Official listing

Owner
NightFrost42
Published
2026-01-03
Updated on Modrinth
2026-06-11
Facts verified
2026-10-15

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