ModsFinder

Complementary Nautilus

by nanorover59

Complementary Nautilus adds nautilus mobs to ocean biomes, a cephalopod with a spiral shell that drops a nautilus shell when defeated.

FabricNeoForgeClient and serverMIT LicenseOpen source1.20.4 – 1.21.8

What it does

The mod places nautilus mobs in the default ocean and the lukewarm and deep variants of ocean biomes, using a biome spawn tag so the spawns can be adjusted in a data pack. Each nautilus drops exactly one nautilus shell. Its swimming is motion-based, so it moves a little faster when fleeing players, and out of water it falls over on its side.

The author describes the purpose as a straightforward complement to vanilla: the nautilus shell is a rare item in the base game, used for crafting a conduit and for trading a trident, and some players find it too uncommon to obtain. The mod adds a living source for the shell while keeping the spawns rare. It runs on Fabric and NeoForge, and the client and server both need it. Files cover 1.20.4, 1.20.6, 1.21, 1.21.1 and 1.21.8, with 1.4.0 for 1.21.1 as the latest file on both loaders, released under the MIT License and open source. Public source code is available.

Key features

  1. Nautilus mobs in ocean biomes

    Nautilus spawn in the default ocean and the lukewarm and deep ocean variants, with rare spawn rates.

  2. Biome spawn tag

    The spawn biomes are set through a worldgen tag in the nautilus data folder, so a data pack can change them.

  3. Shell drop per defeat

    Each defeated nautilus drops exactly one nautilus shell, giving a steady source of the item.

  4. Fleeing swim behavior

    The nautilus swims with a motion that is slightly faster when escaping players, and it falls over when out of water.

Compatibility

Latest build for each game version and loader.

1.21.81.3.0Not available
1.21.11.4.01.4.0
1.211.2.0Not available
1.20.61.1.0Not available
1.20.41.0.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

No Nautilus is a Fabric, Forge, NeoForge and Quilt mod for 1.13 – 1.21.11 that is server required with optional client, under All rights reserved and not open source. Krakentilus is a Forge and NeoForge mod for 1.20.1 – 1.21.1 that needs both client and server, also under All rights reserved. Complementary Nautilus is client and server, MIT licensed and open source, and covers Fabric and NeoForge.

ModLoadersGame versionsEnvironmentUpdated
Complementary NautilusFabric and NeoForge1.20.4 – 1.21.8Client and server2025-11-18
No Nautilus ❌Fabric, Forge, NeoForge and Quilt1.13 – 1.21.11Server required, client optional2025-12-10
KrakentilusForge and NeoForge1.20.1 – 1.21.1Client and server2025-11-11

Questions

Which loaders does Complementary Nautilus support?

The mod is published for Fabric and NeoForge. Both loaders have a 1.4.0 file for 1.21.1, released on 2025-11-18.

Does Complementary Nautilus need to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Can the nautilus spawn biomes be changed?

The spawn biomes are defined in a worldgen biome spawn tag inside the nautilus data folder, which a data pack can edit.

In the catalog

Complementary Nautilus is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 17,695 mods support Minecraft 1.21.8.

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What the author says

Have you ever looked at the nautilus shell from vanilla Minecraft and felt like something is missing? A nautilus is a cephalopod with a spiral shell considered to be a "living fossil" more closely related to early cephalopods than other modern species. I know the nautilus shell is supposed to be a rare item for…
nanorover59, on the Modrinth page

Official listing

Owner
nanorover59
Published
2024-03-20
Updated on Modrinth
2025-11-18
Facts verified
2026-10-15

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