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CobblemonQuests

by souljagger

CobblemonQuests gives a Cobblemon server a set of daily, weekly, elite, hidden and server-wide quests with rewards, streaks and a leaderboard.

FabricServer-side onlyMIT License1.21.1 – 1.21.11

What it does

Quests come in six types: Daily, Weekly, Elite Weekly and Hidden, plus repeatable quests that do not rotate and shared Server Quests with live boss objectives. Each quest has up to 15 objective types, such as catching, battling, defeating trainers or defeating wild Pokemon, and rewards, streaks and milestones are configurable. Elite Weekly is a single, harder weekly quest, and Hidden quests activate invisibly when their trigger, such as a catch, is matched.

All quests are shown in a single six-row quest GUI, so everything is visible at once. A top-16 leaderboard uses a player-head pyramid and highlights the viewer's own rank. Server owners can rearrange slots and adjust settings slot by slot in the config, without touching Java. Sound effects are configurable as well.

The mod requires Cobblemon, Fabric API and Impactor. It is a server-side only mod, so players join without installing anything. Files are published for Fabric only, across 11 release versions 1.21.1 – 1.21.11, under the MIT License. The code is not open source in the strict sense, but it is a fork that may be modified and redistributed under the terms of that license.

Key features

  1. Daily and weekly quests

    Drop-in daily and weekly quests with configurable rewards, streaks and milestones keep players returning.

  2. Hidden and repeatable quests

    Hidden quests activate without notice when their trigger is met, and repeatable quests can be run many times.

  3. Shared server objectives

    Server Quests track community goals across the whole server, including a live boss objective.

  4. Slot-by-slot configuration

    The quest GUI can be rearranged slot by slot in the config, with no Java editing needed.

Compatibility

Latest build for each game version and loader.

1.21.x11 of 11 versions with builds
1.21.111.3.0-BETA
1.21.101.3.0-BETA
1.21.91.3.0-BETA
1.21.81.3.0-BETA
1.21.71.3.0-BETA
1.21.61.3.0-BETA
1.21.51.3.0-BETA
1.21.41.3.0-BETA
1.21.31.3.0-BETA
1.21.21.3.0-BETA
1.21.11.8.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 3

CobblemonA Pokémon mod for Fabric and NeoForge
Required
ImpactorA developer API providing essential libraries to the server ecosystem.
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Who it’s for: Server owners running Cobblemon who want a structured quest loop with rewards, leaderboards and admin tools. Players only need to join the server, since the mod runs on the server side alone.

How it compares

Full comparison

Daily Quests is server-side only, not open source, and published for Fabric only 1.21.8 – 1.21.11 under All rights reserved. Cobblemon Dailies runs as a client and server mod, is not open source, and targets 1.21.1 on Fabric and NeoForge under the MIT License. Daily Rewards Fabric is server-side only, open source under CC0 1.0 Universal, and covers 1.21 – 26.2 on Fabric.

ModLoadersGame versionsEnvironmentUpdated
CobblemonQuestsFabric1.21.1 – 1.21.11Server-side only2026-05-07
Daily QuestsFabric1.21.8 – 1.21.11Server-side only2026-03-07
Cobblemon DailiesFabric and NeoForge1.21.1Client and server2026-03-02
Daily Rewards FabricFabric1.21 – 26.2Server-side only2026-08-17

Questions

Does CobblemonQuests need Cobblemon installed?

Yes. Cobblemon is required, along with Fabric API and Impactor.

Do players need the mod on their client?

No. Players join without it, since only the server has to run the mod.

Which game versions are supported?

Files are published for 11 release versions, 1.21.1 – 1.21.11. The latest Fabric file is 1.8.0 for 1.21.1.

Can the quest layout be changed?

Yes. Slots can be rearranged slot by slot in the config without touching Java.

More from souljagger

All projects

What the author says

The engagement loop your Cobblemon server needs. Daily, weekly, elite, hidden, and repeatable quests, server-wide community goals, leaderboards, configurable sound effects, and a complete in-game authoring + customization toolkit — all built on a clean single-screen GUI that admins can rearrange slot-by-slot from…
souljagger, on the Modrinth page

Official listing

Owner
souljagger
Published
2026-04-16
Updated on Modrinth
2026-05-07
Facts verified
2026-10-15