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Origins: Cannoneer

by SirCortisol

Origins: Cannoneer gives a player a cannon-based origin, with cannonballs, rocket jumps and a firing cycle that slows the player between shots.

FabricServer required, client optionalCreative Commons Attribution 4.01.20.1

What it does

A fire cannonball deals 7 damage and sets the target alight, with a slowness effect on anything it hits. Firing the cannon three times in a row leaves it needing a reload, and the reload takes 3 seconds and applies Slowness II to the player while it runs. The origin's airborne ability works differently from the usual flight: it pushes the player forward and upward, allowing a rocket jump.

The origin also changes a few survival rules. Hunger drains more slowly for this player, in line with the sea-trained ration theme of the origin. A misfire can blow the cannon up in the player's hands, which damages the player and uses up one piece of ammunition. The trade-off for the firepower is 2 fewer hearts of maximum health, and the player cannot use shields.

Origins: Cannoneer requires Origins and runs on Minecraft 1.20.1 with Fabric. The server must run it, while a client may leave it out. The mod is also distributed as a data pack, which a world owner can add by hand to a single-player world or a server. Files are published only for 1.20.1, and the mod is licensed under Creative Commons Attribution 4.0, not open source.

Key features

  1. Cannonball attacks

    Fire cannonballs deal damage and inflict slowness on the target, with the strike focused on a single enemy.

  2. Rocket jump movement

    The airborne ability propels the player forward and upward, which lets the origin cross gaps and reach high ground.

  3. Reload cycle

    Three shots empty the cannon, and a 3-second reload applies Slowness II to the player while it runs.

  4. Misfire risk

    A misfire makes the cannon explode, damaging the player and reducing the ammunition count by one.

Compatibility

Latest build for each game version and loader.

1.20.12.0.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Origins: Cannoneer need Origins?

Yes. The mod requires Origins, and both must be installed on Fabric for Minecraft 1.20.1.

Does a player need the mod to join a server that runs it?

No. Only the server has to run the mod, so a player can join without installing it.

Can the data pack be used instead of the mod?

The mod is also available as a data pack, which can be added manually to a world, but the Modrinth page lists only the Fabric file for 1.20.1.

In the catalog

Origins: Cannoneer is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 34,764 mods support Minecraft 1.20.1.

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What the author says

Note: You have to add the datapack manually to your world if you are intending to add it with the modrinth app. Dominates the seven seas with a powerful cannon, delivering explosive firepower with deadly precision. Every shot is calculated and controlled, striking fear into enemies with both accuracy and force.
SirCortisol, on the Modrinth page

Official listing

Owner
SirCortisol
Published
2025-05-25
Updated on Modrinth
2026-05-10
Facts verified
2026-10-15

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