ModsFinder

burger-economy

by soknife

Burger Economy gives a Fabric server a complete economy with player balances, a shop, an auction house and a buy-order market, and it needs no client mod.

FabricServer-side onlyAll rights reserved1.21.11 – 26.2

What it does

Every player gets an account on first join, and balances can be checked live, paid to other players, or ranked on a leaderboard. Money is kept in a scoreboard objective, so sidebar mods that display balances can read it. Shop prices and sale limits are set with simple JSON files, one per category, and the defaults work as soon as the mod is installed.

The server runs the whole economy while players join with an unmodified vanilla client and interact through ordinary chest menus. Items can be bought and sold, bulk selling is available, and a drop pile grid shows what each item is worth before a sale is confirmed. A buy-order market lets players post a request for an item at a set price, which other players fill for money. A daily reward on first login of each day and a configurable death penalty act as money sources and sinks. Servers in either authentication mode can run the mod after a configuration change. The only required dependency is Fabric API.

Key features

  1. Player balances and transfers

    Each player has an account that can be checked live or paid to another player, with a leaderboard for ranking balances.

  2. JSON-configured shop

    Shop entries are set in simple JSON files, one per category, and sell limits let prices shift with the market.

  3. Bulk selling and drop pile preview

    Bulk sell commands sell many items at once, and a grid shows what each drop is worth before confirming.

  4. Buy-order market

    Players post requests for items at a chosen price, and other players fill them to earn money.

  5. Configurable money sinks

    A death penalty percentage, a daily reward amount and a balance cap can be tuned or switched off.

  6. Item components and custom items

    Shop entries can match items by block, custom name, lore or custom data, which suits datapack gear.

Compatibility

Latest build for each game version and loader.

26.21.1.0
1.21.111.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

How it compares

Full comparison

Viper Economy is also server-side only on Fabric, covering 1.21 – 26.3, under All rights reserved and not open source. Savs Common Economy is server-side only on Fabric for 1.21.10 – 26.3 and is open source under CC0 1.0 Universal. Donut Economy is server-side only on Fabric for 1.21.1 – 26.2 under the MIT License, also not open source. Burger Economy is the Fabric server-side option here whose files cover only 1.21.11 and 26.2.

ModLoadersGame versionsEnvironmentUpdated
burger-economyFabric1.21.11 – 26.2Server-side only2026-07-31
Viper EconomyFabric1.21 – 26.3Server-side only2026-10-07
Savs Common EconomyFabric1.21.10 – 26.3Server-side only2026-09-17
Donut EconomyFabric1.21.1 – 26.2Server-side only2026-09-06

Questions

Does this mod need Fabric API?

Yes. Fabric API is the only required dependency, so it has to be installed on the server next to the mod.

Do players need to install this mod?

No. The mod is server-side only, so players join with an unmodified vanilla client.

Which game versions have files for this mod?

Files are published for 1.21.11 and 26.2, and the latest file is 1.1.0 for 26.2.

Can the server run in offline mode?

Yes. The mod runs on servers in either authentication mode after a configuration change.

In the catalog

burger-economy is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 13,894 mods support Minecraft 26.2.

Similar mods

What the author says

A complete server-side economy for Fabric: balances, a shop, a player auction house, and a buy-order market. Everything runs on the server, so your players join with a totally vanilla client and interact through normal chest menus. No client mod, no proxy, no database, no setup. Works on both online-mode and…
soknife, on the Modrinth page

Official listing

Owner
soknife
Published
2026-07-08
Updated on Modrinth
2026-07-31
Facts verified
2026-10-15

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