burger-economy
by soknife
Burger Economy gives a Fabric server a complete economy with player balances, a shop, an auction house and a buy-order market, and it needs no client mod.
What it does
Every player gets an account on first join, and balances can be checked live, paid to other players, or ranked on a leaderboard. Money is kept in a scoreboard objective, so sidebar mods that display balances can read it. Shop prices and sale limits are set with simple JSON files, one per category, and the defaults work as soon as the mod is installed.
The server runs the whole economy while players join with an unmodified vanilla client and interact through ordinary chest menus. Items can be bought and sold, bulk selling is available, and a drop pile grid shows what each item is worth before a sale is confirmed. A buy-order market lets players post a request for an item at a set price, which other players fill for money. A daily reward on first login of each day and a configurable death penalty act as money sources and sinks. Servers in either authentication mode can run the mod after a configuration change. The only required dependency is Fabric API.
Key features
Player balances and transfers
Each player has an account that can be checked live or paid to another player, with a leaderboard for ranking balances.
JSON-configured shop
Shop entries are set in simple JSON files, one per category, and sell limits let prices shift with the market.
Bulk selling and drop pile preview
Bulk sell commands sell many items at once, and a grid shows what each drop is worth before confirming.
Buy-order market
Players post requests for items at a chosen price, and other players fill them to earn money.
Configurable money sinks
A death penalty percentage, a daily reward amount and a balance cap can be tuned or switched off.
Item components and custom items
Shop entries can match items by block, custom name, lore or custom data, which suits datapack gear.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Viper Economy is also server-side only on Fabric, covering 1.21 – 26.3, under All rights reserved and not open source. Savs Common Economy is server-side only on Fabric for 1.21.10 – 26.3 and is open source under CC0 1.0 Universal. Donut Economy is server-side only on Fabric for 1.21.1 – 26.2 under the MIT License, also not open source. Burger Economy is the Fabric server-side option here whose files cover only 1.21.11 and 26.2.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| burger-economy | Fabric | 1.21.11 – 26.2 | Server-side only | 2026-07-31 |
| Viper Economy | Fabric | 1.21 – 26.3 | Server-side only | 2026-10-07 |
| Savs Common Economy | Fabric | 1.21.10 – 26.3 | Server-side only | 2026-09-17 |
| Donut Economy | Fabric | 1.21.1 – 26.2 | Server-side only | 2026-09-06 |
Questions
Does this mod need Fabric API?
Do players need to install this mod?
Which game versions have files for this mod?
Can the server run in offline mode?
In the catalog
burger-economy is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 13,894 mods support Minecraft 26.2.
Similar mods
What the author says
A complete server-side economy for Fabric: balances, a shop, a player auction house, and a buy-order market. Everything runs on the server, so your players join with a totally vanilla client and interact through normal chest menus. No client mod, no proxy, no database, no setup. Works on both online-mode and…
Official listing
- Modrinth page
- modrinth.com/mod/burger-economy
- Owner
- soknife
- Published
- 2026-07-08
- Updated on Modrinth
- 2026-07-31
- Facts verified
- 2026-10-15
