BountyLoss
by FrostyDaan
BountyLoss ties a player's hearts to combat outcomes on a Fabric server, so each fight carries a real cost.
What it does
Every player starts with a set number of hearts. Hearts are gained and lost through gameplay actions, and a player who runs out of hearts is banned from the server until someone revives them. Physical Heart items can be taken out of the heart pool, and a fresh Heart item is crafted from four Trial Keys, four Diamond Blocks and one Enchanted Golden Apple.
Players are assigned random bounty targets. Eliminating the target within the time limit completes the bounty and changes the player's heart count, which makes the outcome of each fight matter. The mod is built around risk and reward in combat and is progression-based. It is published for Fabric only, for 1.21.11, and is not open source; it is released under All rights reserved. Both the server and every player need it, so clients and the server must run the same build.
Key features
Heart system
A server-wide heart count tracks each player, and the count rises or falls with gameplay results.
Random bounty targets
Each player receives a random target to eliminate within a set time limit.
Physical Heart items
Hearts can be withdrawn as items and held, traded or used to restore a player's count.
Crafted Heart items
New Heart items are crafted from Trial Keys, Diamond Blocks and an Enchanted Golden Apple.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Risk-focused survival servers
Server owners can run fights where a loss has lasting consequences, since a player who runs out of hearts loses access until revived.
Who it’s for: Server owners who want combat to carry a lasting cost, and players who take part in bounty-based PvP on a Fabric server.
How it compares
Bounty Hunt is server-side only, runs on Fabric for 1.20.1 – 1.21.6 and is not open source. Lifesteal is also server-side only, covers 1.21 – 1.21.11 on Fabric and is not open source. Both differ from BountyLoss because only the server needs them, while BountyLoss must be installed on the client as well.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| BountyLoss | Fabric | 1.21.11 | Client and server | 2026-08-10 |
| Bounty Hunt | Fabric | 1.20.1 – 1.21.6 | Server-side only | 2025-05-28 |
| Lifesteal | Fabric | 1.21 – 1.21.11 | Server-side only | 2026-08-03 |
Questions
Does BountyLoss need to be installed on clients?
Which Minecraft version does BountyLoss support?
How can a banned player return to the server?
In the catalog
BountyLoss is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 19,862 mods support Minecraft 1.21.11.
Similar mods
What the author says
Copyright © 2026 FrostyDaan. All Rights Reserved. You may not copy, redistribute, reupload, modify, or create derivative versions of this mod without explicit permission from FrostyDaan.
Official listing
- Modrinth page
- modrinth.com/mod/bountyloss
- Owner
- FrostyDaan
- Published
- 2026-07-04
- Updated on Modrinth
- 2026-08-10
- Facts verified
- 2026-10-15
