ModsFinder

Big Water

by Tec

With Big Water, fluid blocks take textures at two, three or four times their usual size, so large lakes and oceans show less small-scale repetition.

FabricNeoForgeClient-side onlyCC0 1.0 UniversalOpen source1.21.1 – 26.3

What it does

Big Water scales the still and flowing water textures, and the lava textures as well, across larger areas. Resource packs can supply fluid textures at double, triple or quadruple size, and the mod changes how far each one covers blocks through its configuration screen, including while compatible packs are active. The mod is enabled by default. The included sample packs provide three examples to start from.

Textures go in the assets/bigwater/textures/block folder. If that folder is missing, the mod falls back to the vanilla minecraft/textures/block folder. Animated normal maps and shader support are included for packs that use them, and the mod makes no changes to the server side. Big Water runs on Fabric and NeoForge, with files for 1.21.1, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2 and 26.3, and the latest file is 1.2.0 for 26.3.

The code is released under CC0 1.0 Universal, so it carries no license restrictions, and the source code and issue tracker are public. It was first published on 2026-04-09 and last updated on 2026-09-29. It is cataloged under Cursed, with Decoration as a secondary category.

Key features

  1. Scaled fluid textures

    Water and lava textures can cover four by four blocks, so large fluid surfaces show less visible tiling.

  2. Config screen controls

    The scale of each fluid can be changed in the configuration screen without restarting the game.

  3. Sample texture packs

    Three sample packs are included to show how bigger fluid textures look in practice.

  4. Normal map support

    Animated normal maps are supported, so shaders can read the scaled fluid surfaces.

Compatibility

Latest build for each game version and loader.

26.31.2.0-fabric+mc26.31.2.0-neoforge+mc26.3
26.21.2.0-fabric+mc26.21.2.0-neoforge+mc26.2
26.1.21.2.0-fabric+mc26.11.2.0-neoforge+mc26.1
26.1.11.2.0-fabric+mc26.11.2.0-neoforge+mc26.1
26.1Not available1.2.0-neoforge+mc26.1
1.21.111.2.0-fabric+mc1.21.111.2.0-neoforge+mc1.21.11
1.21.11.2.0-fabric+mc1.21.11.2.0-neoforge+mc1.21.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Large bodies of water

Lakes, oceans and rivers in a world can be given less repetitive surfaces when seen from a distance.

Custom texture packs

Pack authors can supply their own fluid textures at several sizes and let the config screen pick the scale.

Who it’s for: Players who want less repetitive water and lava in their worlds, and texture pack authors who build bigger fluid textures for the game.

Questions

Does Big Water have to be installed on the server?

No. The mod is client-side only, so only the players who use it need to install it.

Which loader should be used with Big Water?

The mod is published for Fabric and NeoForge. Both loader files target 1.2.0 for 26.3, and other game versions have their own files.

Where should custom fluid textures be placed?

Put bigger textures in assets/bigwater/textures/block. If that folder is not found, the mod uses minecraft/textures/block instead.

In the catalog

Big Water is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 8,071 mods support Minecraft 26.3.

More from Tec

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What the author says

Tired of looking at the same 16x16 water or lava texture repeated for every single block with no differences? Yearning for a little less Moiré? Big Water changes things up, bringing more small-scale variation with large-scale textures! Resource packs can provide fluid textures at double, triple, quadruple size and…
Tec, on the Modrinth page

Official listing

Owner
Tec
Published
2026-04-09
Updated on Modrinth
2026-09-29
Facts verified
2026-10-15

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