Been There
by Ddantee
Been There marks explorer and treasure maps the player has already used, so villager trades and found maps stop offering the same place twice.
What it does
When a map points to a structure the player has already visited, Been There recognizes it and labels the map. Maps in the inventory that lead to explored ground receive a tick mark and a new title, so a duplicate can be noticed before any trade is made. Detection covers both the location and the structure type, which keeps the mod from flagging maps that only look similar.
Villager trade offers are checked the same way, so a cartographer does not sell a map to a place the player has already explored, even months later and with a different villager. The detection radius is configurable, which decides how close a map's target must be to a recorded location before it counts as explored. Been There needs NeoForge and runs on the client and on the server, so both sides carry it. Files exist for 1.21.1 only, under All rights reserved, and the mod is not open source.
Key features
Explored map marking
Maps pointing to places already visited are marked with a checkmark and a renamed title in the inventory.
Trade offer filtering
Villager map offers that lead to explored locations are recognized, so they can be avoided before buying.
Structure type matching
Detection compares both the location and the structure type, which reduces false positives.
Configurable detection radius
The distance used to decide that a location was explored can be adjusted to suit the server or world.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Treasure hunting
A player who follows several treasure maps can see at a glance which ones lead to ground already searched.
Trading with cartographers
A player buying maps from villagers avoids paying for a destination that was reached earlier in the same world.
Who it’s for: Players who explore often and collect explorer or treasure maps, and server owners who want a smaller chance of buying duplicate maps from cartographers.
How it compares
Treasure Map Gives Loot is a server-side mod that runs under the MIT License, published for Fabric, Forge, NeoForge and Quilt across 1.21 – 1.21.10. Custom Map Banner Location is a NeoForge mod for 1.21.1 that runs on client and server and is not open source. Been There is a NeoForge mod for 1.21.1 that runs on client and server and is not open source, with a different focus on recognizing visited locations rather than adding map banners.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Been There | NeoForge | 1.21.1 | Client and server | 2026-07-19 |
| Treasure Map Gives Loot | Fabric, Forge, NeoForge and Quilt | 1.21 – 1.21.10 | Server required, client optional | 2025-12-07 |
| Custom Map Banner Location | NeoForge | 1.21.1 | Client and server | 2026-04-29 |
Questions
Does Been There need to be installed on the server?
Which loader and game version does Been There use?
Does Been There change how maps are found?
In the catalog
Been There is one of 36,990 Utility mods on ModsFinder, and one of 13,477 Utility mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from Ddantee
Similar mods
What the author says
Been There solves a small but persistent annoyance with vanilla explorer maps: nothing tells you if you've already visited the location a treasure map points to. Buy a map from a cartographer, explore the structure, then months later buy another map from a different villager pointing to the same place — and you won't…
Official listing
- Modrinth page
- modrinth.com/mod/been-there
- Owner
- Ddantee
- Published
- 2026-07-19
- Updated on Modrinth
- 2026-07-19
- Facts verified
- 2026-10-15
