ModsFinder

AzurCraft

by azur-lane-mc-dev

AzurCraft brings the fleet-management themes of the Azur Lane mobile game into Minecraft, with a player steering anthropomorphic naval vessels across the world.

FabricClient and serverAll rights reserved1.21.4

What it does

Players take on the role of a commander who manages a fleet of anthropomorphic naval vessels. The adaptation draws on concepts from the mobile game of the same name, with exploration at world scale, resource management and siege mechanics. A commander deploys ships to explore and gather resources, and ammunition and weaponry have to be manufactured and supplied to them.

Ships can be defended against hostile mobs such as drowned and guardians, and elusive creatures like the Siren also appear. Deployment is only half the story: the commander also builds dormitories suited to each ship's preferences, watches how crews interact and bond, and keeps an eye on morale and logistics. Losing a party member in combat is permanent, so sending out companions needs care.

The mod is published for Fabric only, for 1.21.4 with the 0.0.5-alpha build as the latest file. Client and server both need it, and the author recommends pairing it with Vanilla configurations MakeUp. Required dependencies are Cloth Config API and Geckolib. The code is not open source; it is released as All rights reserved, and public links exist for the source code, issue tracker and wiki.

Key features

  1. Fleet management

    A commander recruits and steers anthropomorphic naval vessels that explore and collect resources for the base.

  2. Siege and combat

    Siege mechanics and character interaction shape fights, and a crew member lost in combat does not return.

  3. Ship housing and morale

    Dormitories are built to match ship preferences, and crew morale and relationships affect how ships work together.

  4. Supply chain

    Weaponry, utilities and ammunition must be manufactured to keep the fleet supplied during long expeditions.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.40.0.5-alpha
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Cloth Config APIConfiguration Library for Minecraft Mods
Required
GeckolibA 3D animation library for entities, blocks, items, armor, and more!
Required

Use cases

Exploration runs

Commanders send ships into large worlds to gather resources and map the terrain, then return them to base.

Base logistics

Food, fuel and production chains are managed for the fleet, which suits players who enjoy planning supply lines.

Who it’s for: Players who enjoy fleet management, exploration and resource logistics in Minecraft, and server owners who want a themed naval gameplay layer on top of vanilla survival.

Questions

Does AzurCraft need Cloth Config API and Geckolib?

Yes. Both are required dependencies and must be installed alongside AzurCraft on Fabric.

Does AzurCraft have to be installed on the server?

Yes. Installation covers the server and each player's game.

Which game versions does AzurCraft support?

The mod is published for 1.21.4 only, with the 0.0.5-alpha Fabric build as the latest file.

In the catalog

AzurCraft is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 17,979 mods support Minecraft 1.21.4.

Similar mods

What the author says

AzurCraft (aka AL MC) is a Fabric mod that, in full scope, emphasizes exploration, resource management, siege mechanics, and NPC interaction. As the steward of your Minecraft world, you will be given the opportunity (and responsibility) of managing a fleet of anthropomorphic naval vessels. Manufacture weaponry…
azur-lane-mc-dev, on the Modrinth page

Official listing

Owner
azur-lane-mc-dev
Published
2026-01-03
Updated on Modrinth
2026-01-03
Facts verified
2026-10-15

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