ModsFinder

Atlas

by itsmiir

Players who want a map built from a picture can use Atlas, an image-based world generator that turns an image file into terrain on Fabric or Quilt.

FabricQuiltServer-side onlyCC0 1.0 UniversalOpen source1.19 – 1.20.1

What it does

Atlas reads an image file and converts its brightness into a grayscale heightmap, so lighter pixels become higher ground. The image has to be saved with 8 bits per channel RGBA encoding. The result is written as a datapack, and the world loads with the generated terrain in place of default generation.

The map is centered on coordinates 0,0, with the top of the image facing north. Images with an uneven number of pixels lose their last pixel row on the south and east sides. Terrain starts at a height set in the generator, and any area below the dimension's minimum Y becomes void. Non-rectangular maps are possible, and anything outside the image becomes void, although certain hardcoded structures still spawn depending on the enabled features. Unmatched areas use the default biome.

Atlas runs on the server side only, so players join without installing it. It is published for Fabric and Quilt, for game versions 1.19 – 1.20.1, and the code is released under the CC0 1.0 Universal license. If generation goes wrong, the datapack error logs show what failed.

Key features

  1. Heightmap from an image

    A grayscale heightmap is built from the brightness of each pixel in the source image.

  2. Datapack output

    The generated world is saved as a datapack, so it loads like any other world package.

  3. Non-rectangular maps

    Shapes other than a rectangle can be generated, with everything outside the image left as void.

  4. Void and default biome handling

    Areas below the minimum Y and regions without image data are set to void or the default biome.

Compatibility

Latest build for each game version and loader.

1.20.11.3.0+1.201.3.0+1.20
1.201.3.0+1.201.3.0+1.20
1.19.31.3.0+1.19.31.3.0+1.19.3
1.19.21.2.0+1.19.21.2.0+1.19.2
1.19.11.2.0+1.19.21.2.0+1.19.2
1.191.2.0+1.19.21.2.0+1.19.2
ReleaseBetaAlphaNot available

This mod also publishes snapshot builds. Snapshots are not shown in the matrix.

Use cases

Recreating real places

A map image of a region can be turned into terrain at a known position, with 0,0 as the reference point.

Who it’s for: Map makers and server owners who want terrain shaped from an image rather than from the default generator.

How it compares

Full comparison

Empty World Generator is a Fabric option for 1.18.2 – 1.21.11 that runs on client and server, under the MIT License. FMG-to-MC is a Fabric mod for 1.20.1 only, server required with the client optional, and licensed under the GNU Lesser General Public License v3.0 only. ImageToWorld is another Fabric option for 1.19 – 1.21 that runs on client and server and is under the MIT License.

ModLoadersGame versionsEnvironmentUpdated
AtlasFabric and Quilt1.19 – 1.20.1Server-side only2023-06-07
Empty World GeneratorFabric1.18.2 – 1.21.11Client and server2026-05-04
FMG-to-MCFabric1.20.1Server required, client optional2026-06-14
ImageToWorldFabric1.19 – 1.21Client and server2024-07-25

Questions

Does Atlas need to be installed on the client?

No. Players join without it, since only the server has to run the mod.

Which loaders does Atlas support?

Atlas is published for Fabric and Quilt. The latest file for both is 1.3.0+1.20 for 1.20.1, released on 2023-06-07.

Why does an image lose its last row or column?

An image with an uneven number of pixels has its last pixel cut off on the south and east sides, so an even pixel count avoids the loss.

In the catalog

Atlas is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 34,764 mods support Minecraft 1.20.1.

More from itsmiir

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What the author says

if you're still having trouble, send a message in the discord #help-and-support channel.
itsmiir, on the Modrinth page

Official listing

Owner
itsmiir
Published
2023-01-08
Updated on Modrinth
2023-06-07
Facts verified
2026-10-15

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